<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-1832175063705091726</id><updated>2011-11-27T18:18:53.327-06:00</updated><category term='Square-Enix'/><category term='Personal'/><category term='Cameras'/><category term='Pixologic'/><category term='Lighting'/><category term='Warcraft 3'/><category term='Sculpting'/><category term='Torque Game Engine'/><category term='XP'/><category term='TorqueGameBuilder'/><category term='MyArt'/><category term='Random stuff'/><category term='webdesign'/><category term='Unreal Editor 2.0'/><category term='Game Design Document'/><category term='Tutorial'/><category term='Scene State Manager'/><category term='Fun'/><category term='XNA'/><category term='Maintenance'/><category term='Programming'/><category term='SCRUM'/><category term='Opinion'/><category term='Render'/><category term='3D'/><category term='Dream'/><category term='Batch Rendering'/><category term='Cool Stuff'/><category term='Privacy Policy'/><category term='Documents'/><category term='Source Engine'/><category term='Zbrush'/><category term='Final Fantasy'/><category term='Game Mod'/><category term='News'/><category term='3dsMax'/><category term='Layer Manager'/><title type='text'>Gephoria</title><subtitle type='html'>Rants from a game developer, a guy, a prophet, and well a general person, i may be boring but i find fun stuff from time to time</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>48</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-9091857457449218817</id><published>2010-05-08T12:53:00.002-05:00</published><updated>2010-05-08T12:53:47.559-05:00</updated><title type='text'>As you may have noticed</title><content type='html'>my blog is changing colors, and also it is moving soon, I have picked up and played with wordpress and I fell in love with it.  You also may have noticed my domain went down, it will be back up shortly.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-9091857457449218817?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/9091857457449218817/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=9091857457449218817' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/9091857457449218817'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/9091857457449218817'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2010/05/as-you-may-have-noticed.html' title='As you may have noticed'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-3283164438431162343</id><published>2010-03-11T18:59:00.002-06:00</published><updated>2010-03-11T19:22:19.470-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='MyArt'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><category scheme='http://www.blogger.com/atom/ns#' term='Personal'/><category scheme='http://www.blogger.com/atom/ns#' term='Cool Stuff'/><category scheme='http://www.blogger.com/atom/ns#' term='Opinion'/><title type='text'>If You Ignore the Past, You jeopardize your future</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;a target='_blank' href='http://fora.tv/2009/05/30/MythBuster_Adam_Savages_Colossal_Failures'&gt;Adam Savage Speech about Failure&lt;/a&gt; – really inspiring stuff  here&lt;/p&gt;&lt;p&gt;The best thing about Zombieland is No Facebook Status  Updates and Free Parking!&lt;/p&gt;&lt;p&gt;World’s Strongest Man to fight former UFC Champ&lt;/p&gt;&lt;p&gt;My new Deviant Art Submissions:&lt;br /&gt;Just mainly some photographs I snapped today on the First official day that FELT LIKE spring.  &lt;/p&gt;&lt;p&gt;&lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=155984621&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=155984621&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/155984621/"&gt;Conversation in the courtyard&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;BR&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=155985177&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=155985177&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/155985177/"&gt;Inside the IDS Tower&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;BR&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=155985866&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=155985866&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/155985866/"&gt;Heart of I-94&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;BR&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=155986077&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=155986077&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/155986077/"&gt;3M Architecture&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;BR&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=155989438&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=155989438&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/155989438/"&gt;Orchestra Hall&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;BR&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="450" height="560"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=156025091&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=156025091&amp;width=1337" height="560" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/156025091/"&gt;The Bongo Dude&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;BR&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="450" height="560"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=156025203&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=156025203&amp;width=1337" height="560" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/156025203/"&gt;Cool Architecture&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;BR&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="450" height="364"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=156884365&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=156884365&amp;width=1337" height="364" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/156884365/"&gt;WaterSkiing Elephant meets ...&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;BR&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="450" height="534"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=155208245&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=155208245&amp;width=1337" height="534" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/155208245/"&gt;CSS Noob Killer Knife&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;BR&gt;&lt;br /&gt;This is the noob Killer Knife i made to honor the NoobGalore community and all the fun they represent&lt;br /&gt; &lt;/p&gt;&lt;p&gt;Awesome Pictures I found on the Internet recently:&lt;/p&gt;&lt;p&gt;Voltron Girl&lt;br /&gt;&lt;img height='500' width='332' src='http://i.imgur.com/VzR1A.jpg'/&gt;&lt;/p&gt;&lt;p&gt;Old timer New Party&lt;br /&gt;&lt;img height='375' width='500' src='http://208.116.9.205/10/content/21686/1.jpg'/&gt;&lt;/p&gt;&lt;p&gt;Olympic Hockey Glory/WTF&lt;br /&gt;&lt;img height='315' width='500' src='http://www.totalprosports.com/wp-content/uploads/2010/03/Equality.jpg'/&gt;&lt;br /&gt;I gotta hand it to Canada for their hockey teams, good job canada you've earned a drink, although when I came across this pic I thought WTF why is one good and one bad?&lt;/p&gt;&lt;p&gt;All that the sun touches will be yours one day.&lt;br /&gt;&lt;img height='356' width='500' src='http://farm4.static.flickr.com/3149/2890569290_8f0f2d3c25_b.jpg'/&gt;&lt;/p&gt;&lt;p&gt;Where the FUCK are my COOKIES!?!?&lt;br /&gt;&lt;img height='375' width='500' src='http://i.imgur.com/IHDdT.jpg'/&gt;&lt;br /&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-3283164438431162343?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/3283164438431162343/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=3283164438431162343' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3283164438431162343'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3283164438431162343'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2010/03/if-you-ignore-past-you-jeopardize-your.html' title='If You Ignore the Past, You jeopardize your future'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm4.static.flickr.com/3149/2890569290_8f0f2d3c25_t.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-5004283715305650487</id><published>2010-03-02T08:55:00.001-06:00</published><updated>2010-03-02T08:55:27.742-06:00</updated><title type='text'>Responsibility</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;I worked for a friend today, his boss was moving his store from location A to location B.  I helped them pack up clean up the back area that was full of toner and pack up product and dismantle shelves that were previously used at the retail outlet.  I will admit that I was not expecting more than $10.00 per hour for the job.  We took adequate cigarette breaks and well every time I ran out of things to do I always asked for more.  My friend's boss cut me a check for $70.00 for the 7 hours worth of work, a fair trade I thought.  Although my friend mentioned cash in hand at the end of the day.  The following day me and my friend went to the bank the check was made out to.  and to my dismay it's a bad check.  Here this check would have gotten me the essentials to start interviewing again around where I am, public bus fare, laundry money new pair of shoes, but alas that is not the case.  I received a white receipt stating "the funds are not available" from the debtor's banking cartel.  Really leads me to believe that banks run people's lives whether you want them to or not.  &lt;/p&gt;    &lt;p&gt;I come home to be star trekked to death.  Once I got home I made a sandwich and started programming away on Unity.  Figuring out the little tweaks and modifications I can do to other's code to make it function for the purpose I'm looking for.  I will get back on that horse when I can.  It is hard for me to concentrate with so much distraction around.  Maybe when and if I can cash that check I will invest $5.00 in a trip to a coffee shop or something to break the cycle.  Ever since my roomate woke up he's been watching Star Trek.  That was about 2:00P.M. yesterday and seriously I don't mind Star Trek, they have some very interesting theories and ship designs and creatures in their made up universe but this marathon is beginning to feel unbearable to me.  I love Patrick Stewart in all of his roles and although I think that Professor Charles Xavier would completely pwn Captain Jeun Luc Picard in a fight, his bald head is really beginning to irritate.  Needless to say that there is also a ton of bad acting in Star Trek from one time show cast members that get invited on.  I'm sitting here enjoying Star Wars the Clone Wars (The Animated Series) with headphones on so that I don't freak out at the moment.  Yay for self management.  After I get done with this blog entry I will call my friend ask him if he heard anything back from his boss, and if nothing else I will go visit a check's cashed place to rectify my financial problem.  &lt;/p&gt;    &lt;p&gt;Sleep is valuable I realize, a normal schedule is valuable in the effect that you can barely contact useful people late at night.  this almost feels like a Confucious statement but take it as you may the late night crowd are usually selfish with their time and I realize this now.  I won't post too much info about my room mates I'll have to save some of that for later on because it could be an entertaining story from my perspective. &lt;br/&gt;    &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-5004283715305650487?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/5004283715305650487/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=5004283715305650487' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/5004283715305650487'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/5004283715305650487'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2010/03/responsibility.html' title='Responsibility'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-3933613771902583917</id><published>2010-03-01T18:19:00.001-06:00</published><updated>2010-03-01T18:20:06.658-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Personal'/><category scheme='http://www.blogger.com/atom/ns#' term='Dream'/><title type='text'>Wierd Dream #2</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;This starts out as a unreal tournament style team deathmatch (but to be   honest it felt more like counter strike source).  the team was stacked   on the other side i was on the counter-terrorist force.  We were on a   level that was composed of two warehouses, to the east of the south and   the west of the north was a tricked out army golf cart, to the north of   the north and south of the south was a isuzu looking tricked out army   truck, and in a cargo container on the east of the north and west of the   south were snowmobiles.  This whole thing was on a boat and the   warehouses from afar looked like fries, a burger, and shake (ATHF).  I   do not remember going inside the warehouse of fast food as i described   it. &lt;br/&gt;      &lt;br/&gt;  it was 16 vs 16, my team was sucking mad dick and half of them were dead   when we only got about 4 of the terrorists down.  I caught one coming   around the corner in the head he was down, threw a flash and went around   after it went off, This was key to my success.  I went around the   corner and cought one guy up close in the chest with 2 shots, and   noticed 2 more in the distance on the other side of the boat one was   taking cover behind the golf cart and another was behind the building to   the right (i went around the west side of the building/bridge(as i'm   assuming it was a bridge) i got those two and realized there were about 8   left the remainder of my team wasn't doing half bad.  before i know it   ther ewas only 3 of them left, i see one go down on my HUD and see my   teammate go down shortly after.  I ran to the Terrorist side of the map   and caught one inbetween the warehouses took him down with a shot to the   arm then chest.  at least effectively making him incapacitated.  I   arrived at the T side of the map and started shooting at their golf   cart, then effectively the snowmobile in the crate(there was no snow).  i   noticed their truck, got in and rolled it to the other side of the map   at this point there was one terrorist left and he had done the same by   shooting up my snowmobile and golf cart.  he got in the truck and was   playing ring around the rosie with me on the boat around the buildings.    i arrived back at my original point on the map and noticed there was a   crane coming off of the straw of the shake.  i parked the truck   underneath it and went for the controls behind where the truck started   out.  I noticed my truck was gone and got a little worried, but i   lowered the crane on top of the truck and destroyed it effectively   ending the match and as i'm guessing the last remaining terrorist's life   somehow because i never saw him again. &lt;br/&gt;  &lt;br/&gt;  After this I was on the boat, with Mrs. Berkvam my high school and jr.   high school dean.  i don't know where we were going and the boat felt   really magical we were at sea for a couple weeks, surviving off of the   burgers fries and shakes in the warehouse.  the waves were rough and   there was a storm at one point that almost killed us both i think.  the   boat required very little operation and was covered in astro turf.  We   arrived at a port that had buildings around it resembling the japanese   culture.  we got there there was no required passport and I am still   unsure why we were there Mrs. Berkvam said she was going there on   business and that i could come with.  I noticed lots of wierd looking   white people populating the port like bats hanging around the batcave   after it had been domesticated and turned into a technological wonder. &lt;br/&gt;  &lt;br/&gt;  As we set foot off of the astroturf boat i was greeted by a man who   looked black he said "welcome to japan konnichi wa" I responded with   "Konnichi Wa Watashi Wa Brent, and thank you" we each bowed to each   other in respect and i continued on my way.  one white man located   abovve us started throwing rubber duckies onto the deck of our ship.  I   did not think much of this yet&lt;br/&gt;  &lt;br/&gt;  Next I arrived at a great shopping mall, many beautiful japanese women   were around and i remember staring in awe at the intricate angelojapense   fountains in the middle of the shopping center.  I was told by a short   japanese male security guard to walk on the left side of the path   instead of the right.  I was looking up and there was transparent glass   and what appeared inside to be a tattoo and body modification parlor.    We happened upon a cafeteria and I noticed a white guy by the name of   Charlie packard at a laptop, I have a curse that if i see a computer i   have to identify something about it, he was running rosetta stone.  I   complimented him on it and asked him how thank you is said in japanese,   he responded with domo or arigato, which i confirmed this morning and is   correct.  I bowed to him and said arigato.  I came upon a businessman   that happened upon me and paid me $$$ for some unknown reason maybe for   his own karma and mine i am unsure i thanked him with domo arigato and   he bowed graciously and kissed my hand upon kneeling on the ground. &lt;br/&gt;  &lt;br/&gt;  At this point i still felt like an alien to the place, There was a train   where the fountains were behind me, this train had a bunch of retail   goods on it car after car, it resembled a child's ride at a carnival but   a small bit larger, these train cars were each filled with retail   items, one with balls of all kinds, one with jewelery one with food and   sandwiches, all of the goods looked good, i wanted to browse it but i   began running on the right side of the train's direction, i realized   after a short period that i would have to run as fast as i could to   catch up with it even to look closer at the items.  I stopped realizing   it is more than likely disrespectful to run on the wrong side of the   traffic lane in the mall.  I went up to the second floor the check out   the tattoo parlors and hair salon's whatnot was up there.  the second   floor was all body modification/oxygen bar/bar/other wierd places where   the only product was something that would change your look possibly   forever.  there was a marijuana bar that a handful of japanese   executives were smoking at, i poked my head in the room and caught a   small contact high.  one of the businessmen waved at me motioning to   come in and entereth the bar he would cover me I told him hai that means   yes, and shook my head no, said arigato and left on my way.  feeling   like i confused the poor man with my japanenglish i walked back out to   where the boat was held at port&lt;br/&gt;  &lt;br/&gt;  Upon walking out there i noticed there were alot more rubber duckied   being showered on the boat, i cleared some off and the guy up above   throwing them down shook his fist at me.  I noticed the black guy from   earlier but he looked whiter for some reason.  He said "Do you need some   scales?"&lt;br/&gt;  &lt;br/&gt;  I replied with "thank you but no thanks" knowing he knew english, he   kept trying to push them off onto me like some sort of drug that teens   would get high on I thought to myself maybe that's the cool thing in   japan.  Upon closer examination of his face his eye up to his eyebrow   over to his temple and down to his mouth on the left side were all   covered in scales, fish scales almost or maybe reptilian.  I asked him   about them, said it looks cool and he should get the other half of his   black-white face done in them.  He concured and told the guy up above to   stop throwing rubber duckies down at us and my boat.  Mrs.Berkvam came   back and left on the boat, leaving me at port in japan to start what   essentially felt like a new life. &lt;br/&gt;  &lt;br/&gt;  The dream last night was halfway interpretable, but this one i have no   idea on lol... &lt;br/&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-3933613771902583917?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/3933613771902583917/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=3933613771902583917' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3933613771902583917'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3933613771902583917'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2010/03/wierd-dream-2.html' title='Wierd Dream #2'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-3418037019633548622</id><published>2010-02-27T13:43:00.001-06:00</published><updated>2010-02-27T14:00:19.008-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Personal'/><category scheme='http://www.blogger.com/atom/ns#' term='Dream'/><title type='text'>Wierd Dream #1</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;At the start of this adventure a warlock named Putrid Stein imprisons me   and three others in a tomb.  This tomb has a noxious gas that puts any   being inside of it asleep in a very effective method. &lt;br/&gt;      &lt;br/&gt;  First off I would like to state before I continue this was a dream I   had, when I woke up I remembered it and well, it was fucking awesome I   don't care if you don't like it. &lt;br/&gt;  &lt;br/&gt;  Life is a giant adventure, for me and others this is a good thing as   long as those experiencing it can learn from it; I have had dreams that   predict the future before. &lt;br/&gt;  &lt;br/&gt;  With that being said, this quest starts out awaking from the tomb to be   introduced into a mirror maze.  The maze must have been at least a   football field's length and width before I reached the end, I   encountered the people: Lance Spicher, John Moga, J.T. Dalton, Kelsey   Ward, Michelle Schroeder-Lancelle, Darcie Martin, Ruthie Hetchler, Jeff   Pyle, Jade Klanderud, Munky Pyle, and many others that I was not even   familiar with (I think one was a Megan girl that smoked a dime of weed   at my house when we were all younger and she went to the hospital   afterwards for it). &lt;br/&gt;  &lt;br/&gt;  After the mirror Maze and trivial challenges that were provided to me, I   came upon a Great Slide! This slide was enormous by any scale.  It's   like the big yellow wavy slides you encounter at small amusement   festivals for kids, but this one was gigantic.  This slide also had   houses attached to it.  This slide and the houses really reminded me of   the Beetle juice series and seemed like the residents that lived here   used the slide as transportation, to and from work, but I am unsure how   they got back, it was very steep and yellow.  I took the plummet down,   as I went down I heard a scream to my left, it was Kelsey Ward.  I   noticed her hands were bound and a guy by the name of Travis (I forget   his last name)(but he was a child rapist) standing over her bound hands,   she shrieked and was trying to escape, I yelled to her and tried to   stop myself and climb back up but could not :( sorry Kelsey&lt;br/&gt;  &lt;br/&gt;  I focused on the right half of the slide I was able to grab on to the   edge near the entrance to a house on this house Kari Rud was bound by   the wrists hanging with a male figure standing over her.  This male was   of African descent and a little bigger than I.  I outsmarted him in the   house, grabbed a fire axe and lured him around a corner.  As he came   around the corner I swung with all my might, decapitating his hands at   the wrists.  I went back to Kari and unbound her, after these events   unfolded she grabbed on to me and we went down the slide some more. &lt;br/&gt;  &lt;br/&gt;  There were others in the houses I passed on the slide.  But I could not   help them, it was as if I had made my choice with Kari Rud and that was   the only choice I got, I attribute this to marriage or a soul mate type   thing, when you find the right one you cannot have an additional   significant other. &lt;br/&gt;  &lt;br/&gt;  At the bottom of the slide there was a chess game going on.  The White   Rabbit departed upon my arrival with Kari, Kari sat on the sidelines and   watched attentively.  This time there were friends and people I know   trapped within the king and queen on the white side, I was playing the   black side and did not see anybody entrapped within the black pieces.    Alyssa Brletich and Kiki Snell were held in the Queen and the King   pieces on the white side.  I will not express the details of how this   game went and frankly it is hard for me to remember (as it is a dream   and this is chess) towards the end of the game I was MEANT to lose, but   Kari on the sidelines flashed the black pieces and they made a wrong   move, I expressed my gratitude "Thank you Kari" as all of the pieces   shattered apart on the white side Kiki and Alyssa were freed from their   oversized glass prison.   Both Alyssa and Kiki run up and give me a hug   for saving their souls and/or lives, Kari comes up and asks who they   are.  Alyssa runs off to find her parents in this post apocalyptic   paradox of a dream I had and Kiki joins me and Kari &lt;br/&gt;  &lt;br/&gt;  Kari, Kiki and I walk through what appears to be a Car recycling area,   after a few days of walking we come upon a racetrack that appears like   NASCAR and I think to myself great this is going to be a bunch of left   turns.  There are other Racers here like Dan Gudbjartson, and Joey   Miller.  The cars available for me to choose from were, a Pagani Zonda   R, a tricked out Chevorlet Camaro 2009 style body, Ford GT, the Ferrari   Indy car, and a Subaru WRX STI.  I am unsure how I arrived at the   decision but I chose the ford GT (I think because it always intrigued me   how similar it looks to the cockpit of a space shuttle).  At this point   Kari gave me a kiss on the cheek and said she would be fine.  Kiki got   in the passenger seat and I in the driver seat.  After a second glance   though this didn't look like the driving area of a ford GT it really   started to resemble a space shuttle.  We started the race, and the   NASCAR Track was dynamically changing into a way more complex track.    The road hopped off of the ground and went outside of the stadium, at   this point I was thinking I should have picked the Zonda due to the   increased down-force it generates.  Kiki cuddled up next to me and was   looking extremely beautiful, She looked like the girl from NCIS, but her   eyes glimmered with an almost elvish style sparkle to them her smile   was the most beautiful ever it looked like the stars at night in a   non-light polluted sky glimmering at you like the existence of others   from billions of light years away. I usually would compare her smile to   Kelsey ward (rest in peace from earlier in the dream) but she was more   akin to Harlequin a sharp sensitive smile that also induces the thought   of mischief and seduction.  Her perfect curves on her body reflecting   light ever so carefully.  Kiki had an aura of pixi-dust around her that   is more akin to tinker bell performing her magic wherever she walks.  As   the track looped and leaped over terrain obstacles such as the arch   down in Louisiana and mountains.  I don't remember the end of the race,   but towards the end Kiki was cuddled up next to me and I'm assuming I   didn't die along the way so we stepped out of the car and onto a   remodeled party bus. &lt;br/&gt;  &lt;br/&gt;  This party bus had my friend Adam Arnold on it.  This bus was   refurbished it looked like to survive the apocalypse.  It was   reminiscent to that of the bus in Resident Evil Extinction on the   outside armored and with spikes on the tires, although the tires were   greater in number to total about 24.  Jeff Pyle was there, Pops was   there and A.J. aka Schmallz was there.  We were all sitting there as   Kiki and I were explaining the adventure and she mentioned how she got   trapped within the chess piece of the queen. &lt;br/&gt;  &lt;br/&gt;  She said that she was tricked, I am unsure by whom, as she lay down and   rested her head in my lap Adam came through with a bong load and we all   hit it except Kiki.  At the second time around this bong I said I was   good, I think because I did not want Kiki to think ill of me at the end   of this adventure.  I remember seeing her upper lip as she laid her head   down and noticed it looked like lipstick on the inside of her mouth   also, it was hot in its own way. &lt;br/&gt;  &lt;br/&gt;  There was a knock on the door, it was Donovan Higgins, and he came on   the bus, looked very uncomfortable.  Donovan asked for some product from   Adam, and went back to his car (I’m assuming docked outside the moving   bus) Adam went to go fulfill his wishes and came back shortly after.    Adam stated that he threw Donny off the moving bus because of him being a   douche bag or something to the liking. &lt;br/&gt;  &lt;br/&gt;  Kiki and I cuddled up, down on the couch on the driver's side of the   vehicle, Schmallz fell asleep sitting upright, and Adam was practicing   his yoga on his famed yoga mat.  And that is the end of the dream &lt;br/&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-3418037019633548622?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/3418037019633548622/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=3418037019633548622' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3418037019633548622'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3418037019633548622'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2010/02/wierd-dream-1.html' title='Wierd Dream #1'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-6275553009930179505</id><published>2010-02-26T01:54:00.001-06:00</published><updated>2010-02-26T02:00:11.391-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Random stuff'/><category scheme='http://www.blogger.com/atom/ns#' term='Cool Stuff'/><category scheme='http://www.blogger.com/atom/ns#' term='Opinion'/><title type='text'>Random Stuff</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Ok, I have been out of touch with a lot of stuff  lately.  First off My apologies, I know  nobody reads this blog and hence I feel I have no reason to update it but then  again it’s kind of fun from time to time, I have made content recently that has  inspired me to update the world on my boring life.  &lt;/p&gt;    &lt;p&gt;First off about me&lt;/p&gt;    &lt;ul&gt;      &lt;li&gt;I moved to Minneapolis from Apple Valley, it was  fun, and it’s semi-descent up here but more competition for jobs.  &lt;a href='http://www.startribune.com/local/83609177.html'&gt;Cool story happened&lt;/a&gt;, daughter  and father were caught drinking in a parking lot nearby where I am now&lt;/li&gt;      &lt;li&gt;Dreaming of my dream job at &lt;a href='http://www.blizzard.com/'&gt;Blizzard Entertainment&lt;/a&gt; located in Irvine  California, working towards that goal slow but sure trying to get lines on my  resume which leads me to number 3&lt;/li&gt;      &lt;li&gt;Joined a dev team where the #1 priority is  keeping everybody on board and to be honest I think 2-3 people are doing all  the work and the rest of the group is dead weight that could easily be left behind  if this were a zombie apocalypse.  &lt;/li&gt;      &lt;li&gt;Getting contracted to make a website for a  friend, need required documentation to start the layout though and haven’t received  any yet&lt;/li&gt;      &lt;li&gt;Probably the best news, I have joined a &lt;a href='http://www.noobgalore.us/'&gt;gaming community that claims to be the largest  in the world&lt;/a&gt; and well stretches across a bunch of games.  I found &lt;a href='http://www.noobgalore.us/forums/ng-community-announcements/42443-ng-gloves.html'&gt;these  cool custom made gloves&lt;/a&gt; that go with the &lt;a href='http://www.noobgalore.us/'&gt;Noob  Galore&lt;/a&gt; group.  These inspired me to  make a knife texture or skin to go with it and match it up.  You can find the &lt;a href='http://www.brentjorgenson.com/downloads/knife.zip'&gt;knife texture here&lt;/a&gt;&lt;/li&gt;    &lt;/ul&gt;    &lt;p&gt; &lt;/p&gt;    &lt;p&gt;Other than that here is some cool  stuff to hopefully attract readers or watchers to my clog on the internet (yes I  spelled it clog because it’s a crappy blog).  &lt;/p&gt;    &lt;p&gt;Hottest  Pikachu in the world&lt;br/&gt;      &lt;img height='750' width='500' src='http://cache.gawker.com/assets/images/9/2009/07/504x_cosplay_580_full.jpg'/&gt; - &lt;/p&gt;    &lt;p&gt; &lt;a target='_blank' href='http://www.youtube.com/watch?v=lQJFv9SMSMQ'&gt;Epic Beard Man Video 1&lt;/a&gt; &lt;br/&gt;    &lt;/p&gt;    &lt;p&gt; &lt;a target='_blank' href='http://www.spike.com/video/epic-beard-man/3345915'&gt;Epic Beard Man Video 2&lt;/a&gt; &lt;/p&gt;    &lt;p&gt; This is better than all of the crappy superbowl commercials put together this year: &lt;br/&gt;    &lt;object height='340' width='560'&gt;      &lt;param value='http://www.youtube.com/v/owGykVbfgUE&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;' name='movie'/&gt;      &lt;param value='true' name='allowFullScreen'/&gt;      &lt;param value='always' name='allowscriptaccess'/&gt;      &lt;embed height='340' width='560' allowfullscreen='true' allowscriptaccess='always' type='application/x-shockwave-flash' src='http://www.youtube.com/v/owGykVbfgUE&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;'/&gt;    &lt;/object&gt;    &lt;/p&gt;    &lt;p&gt;Favorite Music Video of the Month (it reminds me of the cool wierd stuff bjork used to do):&lt;br/&gt;      &lt;object height='340' width='560'&gt;        &lt;param value='http://www.youtube.com/v/qrO4YZeyl0I&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;' name='movie'/&gt;        &lt;param value='true' name='allowFullScreen'/&gt;        &lt;param value='always' name='allowscriptaccess'/&gt;        &lt;embed height='340' width='560' allowfullscreen='true' allowscriptaccess='always' type='application/x-shockwave-flash' src='http://www.youtube.com/v/qrO4YZeyl0I&amp;amp;hl=en_US&amp;amp;fs=1&amp;amp;'/&gt;      &lt;/object&gt;      &lt;/p&gt;    &lt;p&gt;I also have to give a shoutout for innovation to &lt;a href='http://www.chatroulette.com'&gt;chatroulette.com&lt;/a&gt; I have seen some really cool pics come from there and tried it briefly the other day truely innovative for a chat program and well kinda fun minus all the pedophiles nexting people with their dick's hanging out.  &lt;/p&gt;    &lt;p&gt;That is all for now enjoy and I'll be back with another post shortly.  I will post my postmortem for the game dev group up on here and what I think went wrong and what could have been handled better.  Also I have some dreams I recorded down in as much detail as I could.  &lt;br/&gt;    &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-6275553009930179505?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/6275553009930179505/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=6275553009930179505' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6275553009930179505'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6275553009930179505'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2010/02/random-stuff.html' title='Random Stuff'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-1254556844244324299</id><published>2009-10-28T10:39:00.001-05:00</published><updated>2009-10-28T10:39:31.630-05:00</updated><title type='text'>Controversial Levels...</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;I recently saw two things in the news this morning that made me want to blog.  I apologize for not keeping up to date recently but this is a doosey (if that's how you spell that made up word). &lt;/p&gt;    &lt;p&gt;First off let's talk about imaginary lines, or real lines that should not be crossed.  If I were to see a car accident and be the first one to witness it as if it happened right in front of me, I would at least call emergency services to respond to the incident.  That being said would I also cross a line if I just kept going? Or pointed and laughed and kept driving? &lt;/p&gt;    &lt;p&gt;San Francisco, up to 20 people witnessed a gang rape of a 15 year old girl in a dimly lit area she was being raped by students from the age of 15 to adults in their mid twenties (which makes me sick unless she herself was drunk enough to confess to it then the twenty year olds still should have backed off or at least I would... that's somebody's little girl/daughter).  &lt;a href='http://current.com/19lii4c'&gt;Current.com&lt;/a&gt; has the full story also MSNBC, I just respect current more.  I seriously think the by standards that didn't notify law enforcement should be punished, or at least told what they were really looking at if they were not aware of the situation.  &lt;/p&gt;    &lt;p&gt;In other news, I witnessed a clip from &lt;a href='http://modernwarfare2.infinityward.com/agegate.php'&gt;Call of Duty Modern Warfare 2&lt;/a&gt; here it is, if it is taken down it may be taken down forever.  The video depicts terrorists taking over and shooting up civilians in an airport.  With all of the 9/11 controversy this is definitely crossing a line if it were to happen IRL(in real life)&lt;/p&gt;    &lt;p&gt;      &lt;object height='370' width='450'&gt;        &lt;param value='http://www.liveleak.com/e/364_1256689255' name='movie'/&gt;        &lt;param value='transparent' name='wmode'/&gt;        &lt;embed height='370' width='450' wmode='transparent' type='application/x-shockwave-flash' src='http://www.liveleak.com/e/364_1256689255'/&gt;      &lt;/object&gt;  &lt;/p&gt;    &lt;p&gt;I thought this video wasn't all bad, as long as the people can tell the difference between the video game and reality... I would  hate to see some crazed out Iraqi or Vietnam war vet play this and get flashbacks, then go crazy and kill their family, yes, but also most people can tell the difference between digital violence and physical violence.  with that being said the UFC game for Xbox 360 is awesome and really is no worse than this if the subject (player) cannot tell the difference between reality and virtual reality.  &lt;/p&gt;    &lt;p&gt;I sincerely hope that Inifinity Ward does not receive too much negative feedback about this.  In all reality the U.S. army will probably use these simulation styles to protect our airports better than what they currently are today, or maybe inspire new architectural advances.  &lt;br/&gt;                &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-1254556844244324299?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/1254556844244324299/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=1254556844244324299' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/1254556844244324299'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/1254556844244324299'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/controversial-levels.html' title='Controversial Levels...'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-68707285368576036</id><published>2009-10-16T22:52:00.001-05:00</published><updated>2009-10-16T22:52:53.096-05:00</updated><title type='text'>Game Design Job Search Resources</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Lately I feel I have failed miserably at breaking into the video game industry.  I know I have the skills and communication nessecary for almost any position within the world of GD. Here I am going to list the resources I have been going through, maybe through comments or suggestions you can help me or maybe these resources (thinking of Randy Pausch: the Last Lecture here) can help others achieve their dreams.  &lt;/p&gt;    &lt;p&gt;I'd think that going straight to the developer would be the best way to go, straight to activision, blizzard, EA, Midway, Interplay, Rockstar, Etc.  I first saw this website and fell in love with the idea at least.  The map has  locations that are able to be clicked on and each location has a list of game developers associated with the corresponding location.  &lt;/p&gt;    &lt;p&gt;&lt;a target='_blank' href='http://www.gamedevmap.com/'&gt;Game Dev Map&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;&lt;a target='_blank' href='http://www.gamasutra.com'&gt;GamaSutra&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;&lt;a target='_blank' href='http://www.elance.com'&gt;Elance&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;Now I will state that I would have hoped my college administration would have done a better job of student job placement (or internships or projects for that matter) but then again i'd have to state that they fell short of themselves in their own standards.  Some students that didn't have final projects completed still passed classes sad to say.  some students that have failed X amount of classes and had to retake the class X amount of times should eventually be kicked out of school for lack of effort. Honestly the school and my former teacher send out as many jobs as he can and I would be afraid that the corruption within the classroom would lead to the alumni as well.  Say that Student 1 and Studnet 0 both apply for the same job, would Student 1 get a more favored opinion from the school's faculty than student 0 because of a personal preference factor from the school? Yes probably and I don't blame the school for trying to make itself look good. At the same time this is crooked behavior and should have attention pointed at it.  Just like the internship deals that were happening when one student who I will not name received his internship through "a teacher's company" before other students even got the approved list of available internships. to put it simple it doesn't feel like i've ever played on a level playing field in this game of life. &lt;/p&gt;    &lt;p&gt;(apologizes now sorry i had to let that out)&lt;/p&gt;    &lt;p&gt;With that being said, other great places to find employment seems to be various forums.  &lt;a href='http://forums.cgsociety.org'&gt;CGTalk&lt;/a&gt;, &lt;a href='http://www.gameartisans.org/index.php'&gt;GameArtisans&lt;/a&gt;, &lt;a href='http://game-artist.net/forums/'&gt;Game-Artist&lt;/a&gt;, &lt;a href='http://www.gamedev.net/'&gt;GameDev&lt;/a&gt;, &lt;a href='http://www.devmaster.net/'&gt;DevMaster&lt;/a&gt;, and &lt;a href='http://lmgtfy.com/?q=game+developer+forum'&gt;various other 3d oriented websites&lt;/a&gt;.  &lt;/p&gt;    &lt;p&gt;Anyways, I'm looking for any work, may be relocating to the bigger MPLS soon.  General labor, craigslist stuff, web design, Freelance graphic or 3d work would be the greatest. &lt;/p&gt;    &lt;p&gt;If I discover more later I will update, have a peachy day everybody!&lt;br/&gt;    &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-68707285368576036?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/68707285368576036/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=68707285368576036' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/68707285368576036'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/68707285368576036'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/game-design-job-search-resources.html' title='Game Design Job Search Resources'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-2266577357495081777</id><published>2009-10-15T21:53:00.001-05:00</published><updated>2009-10-15T21:54:43.096-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Maintenance'/><category scheme='http://www.blogger.com/atom/ns#' term='XP'/><title type='text'>Computer Maintenance 1</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;This is the order that I personally attack my LOW HARD DRIVE SPACE. Since Brown College partitions the students' hard drives into a small C:\ and a larger D:\ it gets annoying managing them both and I don't feel comfortable merging them into one C partition. &lt;/p&gt;    &lt;p&gt;1. Disk Cleanup&lt;br/&gt;      My Computer -&amp;gt; Your Target Drive -&amp;gt; Right click -&amp;gt; Properties -&amp;gt; At the bottom of the new window that opens is a &lt;/p&gt;    &lt;p&gt;2. Defragment&lt;br/&gt;  My Computer -&amp;gt; Your Target Drive -&amp;gt;Right click -&amp;gt; Properties -&amp;gt; Tools Tab -&amp;gt; Defragment Now&lt;br/&gt;      I would like to recommend &lt;a href='http://www.auslogics.com/disk-defrag'&gt;Auslogics Defragment Program.       &lt;/a&gt;It is a true gem of defrag programs and runs more efficiently than the Microsoft Defrag from what I can tell.&lt;/p&gt;    &lt;p&gt;3. Uninstall Unnecessary Programs&lt;br/&gt;      Control Panel -&amp;gt; Add/Remove Programs -&amp;gt; Find programs you do not use, or are not necessary and uninstall them.  &lt;/p&gt;    &lt;p&gt;4. Uninstall Unnecessary Windows Components&lt;br/&gt;    Control Panel -&amp;gt; Add/Remove Programs -&amp;gt; Add/Remove Windows Components&lt;br/&gt;    NOTE: Some of these are required for internet access.  &lt;/p&gt;    &lt;p&gt;5. Manage Your Swap File&lt;br/&gt;    My Computer -&amp;gt; Right Click -&amp;gt; Properties -&amp;gt; Advanced -&amp;gt; Performance -&amp;gt; Settings -&amp;gt; Advanced Tab -&amp;gt; Virtual Memory -&amp;gt; Change -&amp;gt; This is your paging file.  how and where it is set up and also size is all set here.  You usually want to have this somewhere around the size of your ram, you can always let windows manage it by selecting system managed size, otherwise you can relocate it for example a 1152-2048 size swap file from C:\ to D:\&lt;br/&gt;    NOTE: if you set this too high or too low you will experience system failure.      &lt;/p&gt;    &lt;p&gt;6. Registry Cleaner&lt;br/&gt;      Download and Run a Registry Cleaner or Registry Cleanup.  Simple as that if you do not know what a registry cleaner is Google it!&lt;/p&gt;    &lt;p&gt;7. Archive Files&lt;br/&gt;      Go to your "My Documents"    or wherever you keep your personal files that you don't use much.  Then select a bunch of the files (prefferebly the ones you do not use often.  You can also do this with porn and other&lt;/p&gt;    &lt;p&gt;8. Delete Windows Help Files&lt;br/&gt;      These are often unnecessary for an experienced windows user      If you are sure you will never need the help files windows provides (for the Operating system not necessarily associated programs unless you use visual studio or other programming applications) besides you can probably Google the information and it will come up.  &lt;br/&gt;                &lt;/p&gt;    &lt;p&gt;I hope these help you in your quest to have a good functioning computer! take heed of the notes and you should be fine!&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-2266577357495081777?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/2266577357495081777/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=2266577357495081777' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2266577357495081777'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2266577357495081777'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/computer-maintenance-1.html' title='Computer Maintenance 1'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-2988898539351550647</id><published>2009-10-14T17:25:00.002-05:00</published><updated>2009-10-14T17:28:05.305-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='MyArt'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>Quick Art Update</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Jason, Travis and I recently all started doing the &lt;a href='http://shop.3dtotal.com/index.php?cPath=28_31'&gt;Swordmaster tutorial from 3D Total&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;I also have been working on a couple other pieces of art. I started on an axe that I plan to ZBrush and make it look uber pretty visit &lt;a href='http://gephoria.deviantart.com'&gt;my DeviantArt Page&lt;/a&gt; for more information.  also a staff that I may Zbrush unsure if i want to yet or not.  Here you go please leave critiques and comments.  &lt;/p&gt;&lt;p&gt;Here ye go!&lt;/p&gt;&lt;p&gt;&lt;object width="450" height="315"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=140288650&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=140288650&amp;width=1337" height="315" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/140288650/"&gt;Swordmaster head WiP 1&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;&lt;p&gt;&lt;object width="450" height="1360"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=140005769&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=140005769&amp;width=1337" height="1360" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/140005769/"&gt;WTFStaff 1 WIP 3&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;object width="450" height="710"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=140287983&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=140287983&amp;width=1337" height="710" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/140287983/"&gt;Axe WIP 1&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-2988898539351550647?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/2988898539351550647/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=2988898539351550647' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2988898539351550647'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2988898539351550647'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/quick-art-update.html' title='Quick Art Update'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-2155688899573400536</id><published>2009-10-13T07:36:00.001-05:00</published><updated>2009-10-13T07:51:13.026-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Zbrush'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><category scheme='http://www.blogger.com/atom/ns#' term='Sculpting'/><category scheme='http://www.blogger.com/atom/ns#' term='Pixologic'/><title type='text'>&lt;3 ZBrush and Tutorial Videos</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Today I found the "HOLY GRAIL" of zbrush tutorials.  After downloading dozens of gigabytes worth of videos that later i realized they are so large i cannot more them from one location to another hard drive I found something useful! I came upon these videos while noticing a ZBrush 3.5 advertisement, naturally I was curious on what was new in 3.5.  I visited the Pixologic website in search of the new features but I never got to them last night nor thismorning yet...&lt;/p&gt;    &lt;p&gt;What I did discover is that Pixologic hosts free professional quality training videos on ZBrush.  I feel stupid for not locating these earlier (or they could be brand spanking new) in my education.  They really teach you all you could need to know about how to utilize their software. I stumbled upon this vast knowledge and treasure chest of wisdom accidentally and humbly pass it on to my readers! &lt;/p&gt;    &lt;p&gt;&lt;a href='http://www.pixologic.com/zclassroom/homeroom/'&gt;Link:&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;&lt;a href='http://www.pixologic.com/zclassroom/homeroom/'&gt;&lt;img height='325' width='530' src='http://media.artstorm.net/uploads/2007/05/zbrush3_logo.jpg'/&gt;&lt;/a&gt;&lt;br/&gt;          &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-2155688899573400536?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/2155688899573400536/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=2155688899573400536' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2155688899573400536'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2155688899573400536'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/zbrush-and-tutorial-videos.html' title='&amp;lt;3 ZBrush and Tutorial Videos'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-4521607182769701421</id><published>2009-10-12T17:34:00.002-05:00</published><updated>2009-10-12T17:40:55.139-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Render'/><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Scene State Manager'/><category scheme='http://www.blogger.com/atom/ns#' term='MyArt'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><category scheme='http://www.blogger.com/atom/ns#' term='Cameras'/><category scheme='http://www.blogger.com/atom/ns#' term='Layer Manager'/><category scheme='http://www.blogger.com/atom/ns#' term='Batch Rendering'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>3ds max scene states, layers, batch rendering</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;This is a tutorial based off my learning experiences with  Autodesk's 3ds max program. With that being said this tutorial is intended  for people who use 3ds max and possess basic knowledge of how to use the  program (at least making primitives). With that being covered this  tutorial I will cover Layers, Creating cameras in a scene, scene states, and  setting up batch rendering. I will be using my own scene and do not  believe in downloading stuff for this small tutorial. &lt;/p&gt;&lt;p&gt;Here is the Scene&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;&lt;a href="http://img34.imageshack.us/img34/2200/br1pb.jpg"&gt;&lt;img height='250' width='400' src='http://img34.imageshack.us/img34/2200/br1pb.jpg'/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;In this scene I have a platform and three grenades I would  like you to start by creating your cameras. To do this simply push  "P" to get yourself into a perspective viewport, and when you are  content with the positioning of the cameras press "ctrl + C" This  will create a camera from the perspective view you are currently in. There  are hundreds of ways to create cameras; this is the easiest way for me and  probably most beginners also. After you have all of your cameras set in  place (however many cameras you want) we can begin this tutorial. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;We will start by placing everything into layers in 3ds  max. think of layers just like they are in Photoshop, you can hide/unhide  layers and freeze/unfreeze layers, you can also control objects by the layer  they are on changing the color/scale/rotation whatever variable you can create  or think of it can be manipulated by layers in max the way you  can manipulate an object on the scene graph. If your scene does not  have any layers currently you can make one by hitting the Tools Menu -&amp;gt;  Layer Manager. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;You select all the objects you would like on your new layer,  and simply hit the "new layer" button. This puts all of the  selected objects into a new 3ds max layer. The layer you have selected is  important and is indicated by a check mark to the right of the name of the  layer. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;For an example here is my layers dialogue from this scene:&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;&lt;a href="http://img59.imageshack.us/img59/4828/br2.jpg"&gt;&lt;img height='560' width='400' src='http://img59.imageshack.us/img59/4828/br2.jpg'/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;As you can see I like to place all my cameras on one layer,  environment on another, and the actual model or center of attention on the  default layer. NOTE: If you right click and go to unhide all it will ask  if you would like to unhide all layers, if you lose something in your scene  this is another way to find it as opposed to the schematic view or other  methods (they all work fine I think). This isn't the best way to do it  just using it for this example and it's what I’m used to. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Now that we have our layers organized properly we're almost  ready. Next step is to set scene states!&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;You can set up your scene states by pressing the Tools Menu  -&amp;gt; Manage Scene States. Next you are presented with a dialogue box that  looks something like this:&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;&lt;a href="http://img63.imageshack.us/img63/1434/br3i.jpg"&gt;&lt;img height='230' width='254' src='http://img63.imageshack.us/img63/1434/br3i.jpg'/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Next I will select the layers I'd like to hide, my first one  I’d like to show everything but the already hidden reference modeling pictures  that I have in the scene. When the scene is ready select save button in  the Manage Scene States dialogue. This created a scene state that shows  everything you had shown (new items added will be excluded from this and will  be shown until you re-save the scene state). Next I will do the same only  having one grenade show on each one. Eventually you will have all your  scene states as I do below:&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;&lt;a href="http://img28.imageshack.us/img28/5933/br4c.jpg"&gt;&lt;img height='224' width='253' src='http://img28.imageshack.us/img28/5933/br4c.jpg'/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Ok we are almost ready to start our batch render! How  exciting!&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Go to Rendering Menu -&amp;gt; Batch Render this will present  you with a new dialogue box. Batch render works directly with the scene  states, scene states works directly with layers, it all intertwines somehow and  there is some programming genius out there laughing at us all but oh well here we  go!&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Basically all you have to do here is Click or hit the  "ADD" button; this adds a line to the batch render. This line  has some options&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;View: Name the view, doesn't matter, you can name these for  your own organization. &lt;/p&gt;&lt;p&gt;Camera: Select the camera you would like the render to use&lt;/p&gt;&lt;p&gt;Output Path: completely up to you probably start with C:\...&lt;/p&gt;&lt;p&gt;Range: this will render 1-x frames of your animation.&lt;/p&gt;&lt;p&gt;Resolution: self explanatory&lt;/p&gt;&lt;p&gt;Scene State: set this to your predestinated scene state you  would like to render&lt;/p&gt;&lt;p&gt;Preset: this is your own render preset choose wisely!&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;&lt;a href="http://img63.imageshack.us/img63/6281/br5j.jpg"&gt;&lt;img height='250' width='400' src='http://img63.imageshack.us/img63/6281/br5j.jpg'/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;In the end you can either hit the render button OR you can  export a *.bat batch file. To double click later and have that batch file  just start rolling with all the delicious information you put into it.  It will work flawlessly if you set it up right  (and really it's not that complicated until you get into scenes with hundreds  of objects dozens of scene states and multiple cameras). &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-4521607182769701421?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/4521607182769701421/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=4521607182769701421' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4521607182769701421'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4521607182769701421'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/3ds-max-scene-states-layers-batch.html' title='3ds max scene states, layers, batch rendering'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-5789530905256727464</id><published>2009-10-11T21:15:00.002-05:00</published><updated>2009-10-11T21:18:01.828-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='MyArt'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><title type='text'>On a personal note</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;On a personal note, I got evicted from my place of residence the other day spent a weekend finding a new location.  Here are my Updates sorry if it is not much.  &lt;/p&gt;&lt;p&gt;&lt;object width="450" height="235"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=139978731&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=139978731&amp;width=1337" height="235" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/139978731/"&gt;F410 Knife WIP Shot 1&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;&lt;p&gt;&lt;object width="450" height="235"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=139979233&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=139979233&amp;width=1337" height="235" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/139979233/"&gt;F410 Knife WIP Shot 2&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=139985665&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=139985665&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/139985665/"&gt;WTFStaff 1 WIP 1&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=139985720&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=139985720&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/139985720/"&gt;WTFStaff 1 WIP 2&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;got the knife idea from a pic on my HDD, the staff is just random modeling i guess.  Promise to make tuts tomorrow! until then my watchers keep modeling and keep your heads up in this post-bush economy.  &lt;br /&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-5789530905256727464?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/5789530905256727464/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=5789530905256727464' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/5789530905256727464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/5789530905256727464'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/on-personal-note.html' title='On a personal note'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-7012683092843582408</id><published>2009-10-07T11:18:00.001-05:00</published><updated>2009-10-14T17:28:19.644-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><title type='text'>TORN</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;a href='http://www.torncity.com'&gt;TORN&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;is a game developed by Joe Chedburn.  He has had this idea since the age of 16 and carefully grafted it out in his head and in code.  He is a self proclaimed geek and a computer whiz kid.  TORN is about  a city Torncity and it's crime, crime is the object of the game but so is surviving and some law enforcement.  I would have to recommend you give it a go it is probably the best text based game I've ever played.  It's fun, intuitive and has 41,000 active users.  Here is a link to the original article:&lt;/p&gt;    &lt;p&gt; &lt;a href='http://www.telegraph.co.uk/technology/news/6264082/21-year-old-computer-geek-makes-1m-with-online-game.html'&gt;http://www.telegraph.co.uk/technology/news/6264082/21-year-old-computer-geek-makes-1m-with-online-game.html&lt;/a&gt; &lt;br/&gt;        &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-7012683092843582408?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/7012683092843582408/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=7012683092843582408' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/7012683092843582408'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/7012683092843582408'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/torn.html' title='TORN'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-7280943607661488490</id><published>2009-10-06T22:53:00.002-05:00</published><updated>2009-10-06T22:55:51.127-05:00</updated><title type='text'>Gernade Updates</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Sorry about not updating for a couple days, my computer caught the BestFriendVirus that happens to be like aids and you can't get rid of it (at least this is what Google told me) unless you reformat and start over from scratch.  I wouldn't feel content without posting in contribute like I normally do! With that being said, there's some big news in my world.  &lt;/p&gt;&lt;p&gt;Dota refiner Icefrog has achieved a position at Valve Software and now has a team to help him (I'm assuming) recreate a Dota like game with Valve software engineers at his disposal! That's great news and I'm extremely happy for him.  I'd hope that it doesn't get entangled in the IP that Blizzard Entertainment, Blizzivision or Actiblizzard (Activision Blizzard is stupid I think for a name splice) currently has market share on. The excellent custom map was created and refined by generations of programmers.  Almost everybody that plays Dota loves it and really it is the best part of Warcraft III for a great number of Battle.net users.  I hope it goes smoothly for Icefrog and his Valve Software team.  &lt;/p&gt;&lt;p&gt; I would also like to give props for this picture    &lt;/p&gt;&lt;p&gt;&lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=139378672&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=139378672&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/139378672/"&gt;Console war?&lt;/a&gt; by *&lt;a class="u" href="http://mikeinel.deviantart.com/"&gt;Mikeinel&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;I thought it was an awesome pic I wished there was a representation of the Wii, but then again it is in it's own category some could say.  &lt;/p&gt;&lt;p&gt;With that done here is my personal update (I started the tutorial I mentioned earlier, coming in a future post).  &lt;/p&gt;&lt;p&gt;&lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=139014513&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=139014513&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/139014513/"&gt;G1 Gernade WIP&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt; &lt;/p&gt;&lt;p&gt; &lt;object width="450" height="385"&gt;&lt;param name="movie" value="http://backend.deviantart.com/embed/view.swf" /&gt;&lt;param name="flashvars" value="id=139463465&amp;width=1337" /&gt;&lt;param name="allowScriptAccess" value="always" /&gt;&lt;embed src="http://backend.deviantart.com/embed/view.swf" type="application/x-shockwave-flash" width="450" flashvars="id=139463465&amp;width=1337" height="385" allowscriptaccess="always"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;a href="http://www.deviantart.com/deviation/139463465/"&gt;G125 Grenades&lt;/a&gt; by ~&lt;a class="u" href="http://gephoria.deviantart.com/"&gt;Gephoria&lt;/a&gt; on &lt;a href="http://www.deviantart.com"&gt;deviant&lt;/a&gt;&lt;a href="http://www.deviantart.com"&gt;ART&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Have fun til next time!&lt;br /&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-7280943607661488490?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/7280943607661488490/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=7280943607661488490' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/7280943607661488490'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/7280943607661488490'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/gernade-updates.html' title='Gernade Updates'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-663248649676504694</id><published>2009-10-02T13:04:00.001-05:00</published><updated>2009-10-02T13:04:32.191-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='MyArt'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>G2 Gernade Update!</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;a target='_blank' href='http://img242.imageshack.us/i/g2grenade.jpg/'&gt;&lt;img border='0' height='128' width='150' alt='Free Image Hosting at www.ImageShack.us' src='http://img242.imageshack.us/img242/5866/g2grenade.th.jpg'/&gt;&lt;/a&gt;&lt;br/&gt;      &lt;br/&gt;      &lt;a title='QuickPost' href='http://img604.imageshack.us/content.php?page=blogpost&amp;amp;files=img242/5866/g2grenade.jpg'&gt;&lt;img border='0' height='20' width='110' alt='QuickPost' src='http://imageshack.us/img/butansn.png'/&gt;&lt;/a&gt; Quickpost this image to Myspace, Digg, Facebook, and others! &lt;br/&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-663248649676504694?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/663248649676504694/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=663248649676504694' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/663248649676504694'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/663248649676504694'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/g2-gernade-update.html' title='G2 Gernade Update!'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-6114100192609104991</id><published>2009-10-02T05:39:00.002-05:00</published><updated>2009-10-02T05:47:23.054-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='MyArt'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>Quickie update</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;   Greetings! I feel like I'm not posting enough but I'm content with the current rate I'm working at! I am going to be doing my secret shopper thing later this week.  Let's start with the important stuff!&lt;/p&gt;&lt;p&gt;&lt;a target='_blank' href='http://img196.imageshack.us/i/g5grenade.jpg/'&gt;&lt;img border='0' height='128' width='150' alt='Free Image Hosting at www.ImageShack.us' src='http://img196.imageshack.us/img196/2808/g5grenade.th.jpg'/&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a title='QuickPost' href='http://img604.imageshack.us/content.php?page=blogpost&amp;amp;files=img196/2808/g5grenade.jpg'&gt;&lt;img border='0' height='20' width='110' alt='QuickPost' src='http://imageshack.us/img/butansn.png'/&gt;&lt;/a&gt; Quickpost this image to Myspace, Digg, Facebook, and others! &lt;/p&gt;&lt;p&gt;   My new piece of art, i have 4 more grenades coming shortly. While working on this piece I came up with my next idea for a tutorial or explanation, I will be preparing (not sure when I'll post it) a tutorial on everything from Scene States, Grouping Objects, Cameras, Layers and performing Batch Rendering in 3ds max. When rendering out the shots for the grenade above I performed a batch render, it's really easy.  &lt;/p&gt;&lt;p&gt;   Well I am losing my mind listening to "under the Sea" from the little mermaid for some reason lost my train of thought.  &lt;/p&gt;&lt;p&gt;   Interesting news I heard, I read on &lt;a href='http://kotaku.com/5372533/now-the-fans-are-suing-ea-for-appearing-in-madden'&gt;Kotaku&lt;/a&gt; that Fans of football teams (rugby for anybody not in America) are suing Game Developer Giant Electronic Arts for being placed in the most recent Madden game.  I hate to think it but the designers probably wanted to add some overenthusiastic fans, and well, get sued as a result.  Here is a link to the &lt;a href='http://www.gamespot.com/news/6230771.html'&gt;full story&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-6114100192609104991?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/6114100192609104991/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=6114100192609104991' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6114100192609104991'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6114100192609104991'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/blog-entry-dated-1022009-527-am.html' title='Quickie update'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-9048998294685035133</id><published>2009-10-01T02:35:00.001-05:00</published><updated>2009-10-01T02:36:40.772-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='MyArt'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>The Pirate Cannon!</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;One more thing today, made this image with the new pedestal in my boredom time!    Cheers!      &lt;p align='center'&gt;&lt;a target='_blank' href='http://img199.imageshack.us/i/navalcannon.jpg/'&gt;&lt;img border='0' height='128' width='150' alt='Free Image Hosting at www.ImageShack.us' src='http://img199.imageshack.us/img199/2813/navalcannon.th.jpg'/&gt;&lt;/a&gt;&lt;br/&gt;      &lt;br/&gt;      &lt;a title='QuickPost' href='http://img604.imageshack.us/content.php?page=blogpost&amp;amp;files=img199/2813/navalcannon.jpg'&gt;&lt;img border='0' height='20' width='110' alt='QuickPost' src='http://imageshack.us/img/butansn.png'/&gt;&lt;br/&gt;      &lt;/a&gt;Quickpost this image to Myspace, Digg, Facebook, and others! &lt;br/&gt;        &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-9048998294685035133?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/9048998294685035133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=9048998294685035133' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/9048998294685035133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/9048998294685035133'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/10/pirate-cannon.html' title='The Pirate Cannon!'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-323426226591191326</id><published>2009-09-30T16:45:00.001-05:00</published><updated>2009-09-30T16:50:32.955-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Lighting'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>Three Point Lighting Tutorial</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Today I will be showing the masses about three point lighting.  I made this display pedestal or platform whichever you wish to call it.  &lt;/p&gt;    &lt;p&gt;&lt;img height='300' width='400' src='http://img89.imageshack.us/img89/4126/gephoriapedestal.jpg'/&gt;&lt;br/&gt;      This is set up with the basic 3ds max default lighting currently we are going to fix this.        First thing that comes to mind with three point lighting is there's 3 lights duh! The next picture will show where i put the lights in the scene, keep in mind the key light is usually coming from above via the sun or ceiling fixture.  &lt;/p&gt;    &lt;p&gt;&lt;img height='330' width='400' src='http://img22.imageshack.us/img22/2013/lightpositions.jpg'/&gt;&lt;/p&gt;    Moving Right along,  so here are the settings for the KEY light.  The hot spot or beam parameters may be changed depending on the scale of your scene in the 3d application.  The key light is the most important light and when you add the key light if you turn it off and try to render you will get black screen because there is no lighting, the one light you turned off!    AKA when you add a light in 3ds max, the default lighting is removed until you remove all lights.      &lt;p&gt;&lt;img height='614' width='360' src='http://img89.imageshack.us/img89/6567/keylightsettings.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;This is what my image looks like after rendering with the key light!&lt;/p&gt;    &lt;p&gt;&lt;img height='300' width='400' src='http://img169.imageshack.us/img169/2408/gephoriapedestalkeyligh.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;next we will add the fill light, this is the light that produces rays that bounce from different angles in front of our object.  here are the settings for our fill light reference the diagram above for placement, if I had a human model on this i would want my fill light at about eye level with the model.  &lt;/p&gt;    &lt;p&gt;&lt;img height='605' width='352' src='http://img10.imageshack.us/img10/7268/filllightsettings.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;I did not do a render of just the fill light, sorry if i ruined your hopes and dreams during the tutorial.  &lt;/p&gt;    &lt;p&gt;Here are the settings for my backlight!&lt;br/&gt;      &lt;img height='635' width='363' src='http://img39.imageshack.us/img39/5568/backlightsettings.jpg'/&gt;  &lt;/p&gt;    &lt;p&gt;The backlight only, if you turn the fill and key lights off should look something like this:&lt;br/&gt;      &lt;img height='300' width='400' src='http://img80.imageshack.us/img80/4228/gephoriapedestalbacklig.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;Now in the end with all 3 lights in place positioned properly, and set up to our specifications will look something like below! This model  I created is not using specular mapping, just normal and diffuse in case you were wondering by now.  &lt;/p&gt;    &lt;p&gt;&lt;img height='300' width='400' src='http://img40.imageshack.us/img40/9776/gephoriapedestal3ptligh.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;I hope you enjoyed this as much as I have and hope to see you come back again, until then I'm on the quest for followers and to get out of Minnesota! Farewell Fellow Readers!&lt;br/&gt;    &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-323426226591191326?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/323426226591191326/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=323426226591191326' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/323426226591191326'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/323426226591191326'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/three-point-lighting-tutorial.html' title='Three Point Lighting Tutorial'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-8211622616969214539</id><published>2009-09-30T11:55:00.001-05:00</published><updated>2009-09-30T16:50:08.991-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='Programming'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Mod'/><category scheme='http://www.blogger.com/atom/ns#' term='TorqueGameBuilder'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><category scheme='http://www.blogger.com/atom/ns#' term='Torque Game Engine'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal Editor 2.0'/><category scheme='http://www.blogger.com/atom/ns#' term='Documents'/><title type='text'>Recommended Reading List!</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Recommended Reading List!&lt;/p&gt;    &lt;p&gt;&lt;a href='http://www.amazon.com/Game-Development-Essentials-Project-Management/dp/1418015415/ref=sr_1_5?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254285032&amp;amp;sr=1-5'&gt;	    Game  Development Essentials: Game Project Management&lt;/a&gt;&lt;br/&gt;      &lt;a href='http://www.amazon.com/Game-Development-Essentials-Level-Design/dp/1401878644/ref=sr_1_12?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254285032&amp;amp;sr=1-12'&gt;Game  Development Essentials: Game Level Design&lt;/a&gt;&lt;br/&gt;      &lt;a href='http://www.amazon.com/Game-Design-Practice-Wordware-Developers/dp/1556229127/ref=sr_1_12?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254289602&amp;amp;sr=1-12'&gt;Game  Design: Theory and Practice (2nd Edition) (Wordware Game Developer's Library)&lt;/a&gt;&lt;br/&gt;      &lt;a href='http://www.amazon.com/Mastering-Unreal-Technology-Introduction-Design/dp/0672329913/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254289703&amp;amp;sr=1-1'&gt;Mastering  Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3&lt;/a&gt;&lt;br/&gt;      &lt;a href='http://www.amazon.com/Creating-Art-Game-Matthew-Omernick/dp/0735714096/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254289760&amp;amp;sr=1-1'&gt;Creating  the Art of the Game&lt;/a&gt; &lt;br/&gt;      &lt;a href='http://www.amazon.com/Digital-Lighting-Rendering-Jeremy-Birn/dp/0321316312/ref=sr_1_45?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254290431&amp;amp;sr=1-45'&gt;Digital  Lighting and Rendering (2nd Edition)&lt;/a&gt;&lt;br/&gt;      &lt;a href='http://www.amazon.com/Game-Programmers-Guide-Torque-GarageGames/dp/1568812841/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254290474&amp;amp;sr=1-1'&gt;The  Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine  (GarageGames)&lt;/a&gt; &lt;br/&gt;      &lt;a href='http://www.amazon.com/Paradigms-Artificial-Intelligence-Programming-Studies/dp/1558601910/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254290745&amp;amp;sr=1-1'&gt;Paradigms  of Artificial Intelligence Programming: Case Studies in Common Lisp&lt;/a&gt; &lt;br/&gt;      &lt;a href='http://www.amazon.com/Virtual-Vixens-Character-Modeling-Placement/dp/0240809807/ref=sr_1_19?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254327136&amp;amp;sr=1-19'&gt; &lt;/a&gt; &lt;a href='http://www.amazon.com/Virtual-Vixens-Character-Modeling-Placement/dp/0240809807/ref=sr_1_19?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254327136&amp;amp;sr=1-19'&gt; Virtual Vixens: 3D Character Modeling and Scene Placement&lt;/a&gt;&lt;br/&gt;      &lt;a href='http://www.amazon.com/3ds-2010-Bible-Kelly-Murdock/dp/0470471913/ref=sr_1_7?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254327260&amp;amp;sr=1-7'&gt;3ds Max 2010 Bible&lt;/a&gt;&lt;br/&gt;      &lt;a href='http://www.amazon.com/3ds-Max-Essentials-Entertainment-Courseware/dp/0240809084/ref=sr_1_11?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254327260&amp;amp;sr=1-11'&gt; &lt;/a&gt; &lt;a href='http://www.amazon.com/3ds-Max-Essentials-Entertainment-Courseware/dp/0240809084/ref=sr_1_11?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254327260&amp;amp;sr=1-11'&gt; 3ds Max 9 Essentials: Autodesk Media and Entertainment Courseware&lt;/a&gt;&lt;br/&gt;      &lt;a href='http://www.amazon.com/Inside-3ds-max-Sean-Bonney/dp/0735713871/ref=sr_1_58?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254327434&amp;amp;sr=1-58'&gt; &lt;/a&gt; &lt;a href='http://www.amazon.com/Inside-3ds-max-Sean-Bonney/dp/0735713871/ref=sr_1_58?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254327434&amp;amp;sr=1-58'&gt; Inside 3ds max 7&lt;/a&gt;&lt;br/&gt;      &lt;a href='http://www.amazon.com/3D-Game-Programming-All-One/dp/1598632663/ref=sr_1_7?ie=UTF8&amp;amp;s=books&amp;amp;qid=1254326887&amp;amp;sr=1-7'&gt;3D Game Programming All in One&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;Most of these books I have read while in college, a couple I have not but I have heard excellent stories and feedback about, I will be adding onto this list in the future and eventually it will become a widget on the side.  &lt;br/&gt;    &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-8211622616969214539?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/8211622616969214539/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=8211622616969214539' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/8211622616969214539'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/8211622616969214539'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/recommended-reading-list.html' title='Recommended Reading List!'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-1376919574370698025</id><published>2009-09-29T16:00:00.001-05:00</published><updated>2009-09-29T16:21:21.064-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Square-Enix'/><category scheme='http://www.blogger.com/atom/ns#' term='Final Fantasy'/><title type='text'>Final Fantasy XIII New Trailer!</title><content type='html'>I just have to share this with all, I loved playing the Final Fantasy series games as a kid and I am sure you at least know somebody who did at one time or does currently also.&amp;nbsp; Final Fantasy VII is quite possibly the best game I've ever laid my eyes on.&amp;nbsp; Without Further Ado here's the new trailer to FFXIII.&amp;nbsp; I really love the way the combat system looks, and some of the environments are breathtaking.&amp;nbsp; &lt;br /&gt;&lt;object width="560" height="340"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Zfl36IiYkJo&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Zfl36IiYkJo&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-1376919574370698025?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/1376919574370698025/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=1376919574370698025' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/1376919574370698025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/1376919574370698025'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/final-fantasy-xiii-new-trailer.html' title='Final Fantasy XIII New Trailer!'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-639460431264769727</id><published>2009-09-29T14:36:00.001-05:00</published><updated>2009-09-29T15:57:38.737-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Game Design Document'/><category scheme='http://www.blogger.com/atom/ns#' term='SCRUM'/><category scheme='http://www.blogger.com/atom/ns#' term='Documents'/><title type='text'>Your Bible! The Game Design Document!</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;  	Many newcomers to game design often are told to pursue their dreams as a modeler, programmer, texture artist, or some kind of animator or motion capture stunt guy.  Often the ones that want to become the "lead designer" are not directly told about the living entity that the entire game relies on as a bone structure to hold it up before the team working on it.       &lt;p&gt;Game Design is about many things, creating art assets, animation, programming, but all of that comes together where? That's right, the Game Design Document (I will refer to this as the "GDD" from here on).  This is a document but it is like a living thing, because as the project progresses this document changes to accomodate the modifications to the game and also may be changed due to restrictions in the engine. &lt;/p&gt;      &lt;p&gt;Topics a Very Basic GDD includes: &lt;br/&gt;        Target Market: Children, Teens, Adults, Aliens, Mermaids&lt;br/&gt;        Platform: PC using x game engine, PS2, XBOX360, NES, Etc...&lt;br/&gt;        Background Story: This adds tot he plot and outlines the history of the game world        &lt;br/&gt;        Gameplay: describing how the game is played, platformer, action/adventure, first person shooter, strategy, any key elements like switching from strategy to first person etc...        &lt;br/&gt;        Purpose: Educationl, entertainment, edutainment, effective orientation training maybe.&lt;br/&gt;        Setting: Again adding on to the description of the game world, what is the setting, what's it like how are the people behaving, is the world in chaos or is it barbie ranch.  &lt;br/&gt;        USP (Unique Selling Point): Is your game based on my little pony or Unicorn raising? maybe breed a Pegasus in the middle of the game or at the end and that allows you to beat some evil horse hating boss? your USP can be anything really, the better you can make it sound the more likely the game will sell good.&lt;/p&gt;      &lt;p&gt; To view a REAL Game Design Document &lt;a href='http://www.brentjorgenson.com/blog/Design%20Template%20v1%2010.doc'&gt;Click Here(MSWord97-03)&lt;/a&gt;&lt;br/&gt;      This is a game design document used by bigger developers, this helps management budget and schedule the time between artists, programmers, and others in a more efficient way.  I will talk about SCRUM in a future post and how it works it's really magical.  Any-who, This document outlines everything, if there's something in your game that IS NOT in the design document you did something wrong obviously.  &lt;/p&gt;      &lt;p&gt;Other Cool Places that have game design documents: &lt;br/&gt;        &lt;a href='http://www.gamasutra.com/features/20070220/bateman_01.shtml'&gt;http://www.gamasutra.com/features/20070220/bateman_01.shtml&lt;/a&gt;&lt;br/&gt;        &lt;a href='http://www-personal.engin.umd.umich.edu/~bmaxim/cis488/BaldwinGameDesignDocumentTemplate.doc'&gt;http://www-personal.engin.umd.umich.edu/~bmaxim/cis488/BaldwinGameDesignDocumentTemplate.doc&lt;br/&gt;        &lt;/a&gt;&lt;a href='http://digitalworlds.wetpaint.com/page/Example+Blank+Design+Document'&gt;http://digitalworlds.wetpaint.com/page/Example+Blank+Design+Document&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-639460431264769727?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/639460431264769727/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=639460431264769727' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/639460431264769727'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/639460431264769727'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/your-bible-game-design-document.html' title='Your Bible! The Game Design Document!'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-6254982977433998537</id><published>2009-09-29T00:31:00.001-05:00</published><updated>2009-09-29T00:31:17.470-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Programming'/><category scheme='http://www.blogger.com/atom/ns#' term='TorqueGameBuilder'/><title type='text'>Creating TGB/TGE Splash Screens</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Creating TGB/TGE Splash Screens&lt;/p&gt;    &lt;p&gt;Start by creating a new project or editing one that you have existing.  In the game.cs file add this line of code towards the bottom:&lt;br/&gt;  playsplash0();&lt;br/&gt;    &lt;/p&gt;    &lt;p&gt;After that create your two GUI's of your splash screens, I am not going to go over creating the GUI's but I'll give you mine as an example.  &lt;/p&gt;    &lt;p&gt;//--- OBJECT WRITE BEGIN ---&lt;br/&gt;      %guiContent = new GuiFadeinBitmapCtrl(Splash0) {&lt;br/&gt;  canSaveDynamicFields = "0";&lt;br/&gt;  isContainer = "1";&lt;br/&gt;  Profile = "GuiDefaultProfile";&lt;br/&gt;  HorizSizing = "right";&lt;br/&gt;  VertSizing = "bottom";&lt;br/&gt;  Position = "0 0";&lt;br/&gt;  Extent = "800 600";&lt;br/&gt;  MinExtent = "8 2";&lt;br/&gt;  canSave = "1";&lt;br/&gt;  Visible = "1";&lt;br/&gt;  hovertime = "1000";&lt;br/&gt;  bitmap = "~/data/images/Splash0.jpg";&lt;br/&gt;  wrap = "0";&lt;br/&gt;  fadeinTime = "750";&lt;br/&gt;  waitTime = "2500";&lt;br/&gt;  fadeoutTime = "500";&lt;br/&gt;  done = "0";&lt;br/&gt;  };&lt;br/&gt;  //--- OBJECT WRITE END ---&lt;br/&gt;    &lt;/p&gt;    &lt;p&gt;then you are going to want to create the Splash.cs file mine was modeled off of a tutorial i did a while back, it's pretty simple and straightforward.  &lt;/p&gt;    &lt;p&gt;// ============================================================&lt;br/&gt;      // Project            :  Flash Cards&lt;br/&gt;      // File               :  .\game\gameScripts\Splash.cs&lt;br/&gt;      // Copyright          : &lt;br/&gt;      // Author             : Brent Jorgenson&lt;br/&gt;      // Created on         :  Tuesday, September 15, 2009 1:35 PM&lt;br/&gt;      //&lt;br/&gt;      // Editor             :  TorqueDev v. 1.2.3430.42233&lt;br/&gt;      //&lt;br/&gt;      // Description        : &lt;br/&gt;      //                    : &lt;br/&gt;      //                    : &lt;br/&gt;      // ============================================================&lt;/p&gt;    &lt;p&gt;function playsplash0(){&lt;br/&gt;      canvas.setcontent(Splash0);&lt;br/&gt;      schedule(100,0,checksplash0);&lt;br/&gt;      echo("Splash 1 init");&lt;br/&gt;      }&lt;/p&gt;    &lt;p&gt;function checksplash0(){&lt;br/&gt;      if(splash0.done)&lt;br/&gt;      {&lt;br/&gt;      playsplash1();&lt;br/&gt;      }&lt;br/&gt;      else{&lt;br/&gt;      schedule(100,0,checksplash0); &lt;br/&gt;      }&lt;br/&gt;      }&lt;/p&gt;    &lt;p&gt;function playsplash1(){&lt;br/&gt;      canvas.setcontent(Splash1);&lt;br/&gt;      schedule(100,0,checksplash1);&lt;br/&gt;      echo("Splash 2 init");&lt;br/&gt;      }&lt;/p&gt;    &lt;p&gt;function checksplash1(){&lt;br/&gt;      if(Splash1.done){&lt;br/&gt;      //startGame("MyProjectFolder/data/levels/MyLevel.t2d");&lt;br/&gt;      }&lt;br/&gt;      else{&lt;br/&gt;      schedule(100,0,checksplash1); &lt;br/&gt;      }&lt;br/&gt;      }&lt;/p&gt;    &lt;p&gt;Next thing you want to do is exec these files&lt;/p&gt;    &lt;p&gt;    exec("./Splash.cs");&lt;/p&gt;    &lt;p&gt;exec("~/gui/Splash0.gui");&lt;br/&gt;      exec("~/gui/Splash1.gui");&lt;/p&gt;    &lt;p&gt;The only other things to do is add your startgame function or uncommend the one I have in the function checksplash1() put your main menu or first level there and you should be good to go, test it out and have a blast!&lt;/p&gt;    &lt;p&gt;Other Tutorials on this topic:&lt;br/&gt;      &lt;a href='http://tdn.garagegames.com/wiki/TGB/Tutorials/Multiple_Splash_Screens'&gt;http://tdn.garagegames.com/wiki/TGB/Tutorials/Multiple_Splash_Screens&lt;br/&gt;      &lt;/a&gt;&lt;a href='http://tdn.garagegames.com/wiki/TGB/Tutorials/SplashScreen'&gt;http://tdn.garagegames.com/wiki/TGB/Tutorials/SplashScreen&lt;/a&gt;&lt;/p&gt;  &lt;p class='tags'&gt;&lt;a rel='tag' href='http://www.technorati.com/tag/Creating TGB TGE Splash Screens'&gt;Creating TGB TGE Splash Screens&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-6254982977433998537?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/6254982977433998537/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=6254982977433998537' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6254982977433998537'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6254982977433998537'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/creating-tgbtge-splash-screens.html' title='Creating TGB/TGE Splash Screens'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-2067698706032774122</id><published>2009-09-25T02:22:00.001-05:00</published><updated>2009-09-26T00:54:42.490-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Source Engine'/><category scheme='http://www.blogger.com/atom/ns#' term='Programming'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Mod'/><category scheme='http://www.blogger.com/atom/ns#' term='Warcraft 3'/><category scheme='http://www.blogger.com/atom/ns#' term='TorqueGameBuilder'/><category scheme='http://www.blogger.com/atom/ns#' term='XNA'/><category scheme='http://www.blogger.com/atom/ns#' term='Torque Game Engine'/><category scheme='http://www.blogger.com/atom/ns#' term='Unreal Editor 2.0'/><title type='text'>List of useful Game Design links</title><content type='html'>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;These are like generals they cover most of the topics a lot more than one engine and have huge communities attached to them.&lt;br /&gt;&lt;a href="http://www.gamedev.net/"&gt;http://www.GameDev.net&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.devmaster.net/"&gt;http://www.DevMaster.net/&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.gamasutra.com/"&gt;http://www.GamaSutra.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Art&lt;/b&gt;&lt;br /&gt;&lt;a href="http://www.gameartisans.org/"&gt;GameArtisans&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.cgsociety.org/"&gt;CGSociety&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.game-artist.net/"&gt;Game-Artist.net&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.cgtextures.com/"&gt;CGTextures&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Engines&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;/b&gt;&lt;br /&gt;Torque  Game Engine&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;a href="http://www.torquedev.com/"&gt;Torquedev&lt;/a&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;a href="http://www.garagegames.com/products/torsion"&gt;Torsion&lt;/a&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;  &lt;a href="http://www.codesampler.com/torque.htm"&gt;Codesampler's Tutorials&lt;/a&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;a href="http://www.youtube.com/user/devjana"&gt;DevJana's Tutorials&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Torque  Game Builder&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href="http://tdn.garagegames.com/wiki/Torque_Game_Builder"&gt;TDN - Torque Game Builder&lt;/a&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &lt;a href="http://www.garagegames.com/community/forums"&gt;GarageGames Forum&lt;/a&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href="http://docs.garagegames.com/tgb/official/"&gt;GarageGames Docs&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;XNA  Game Studio&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;a href="http://creators.xna.com/"&gt;XNA Creator's Club&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.riemers.net/"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Unreal  Editor 2.0-3.0&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;a href="http://udn.epicgames.com/"&gt;Unreal Developer Network&lt;/a&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href="http://www.beyondunreal.com/"&gt;BeyondUnreal&lt;/a&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;a href="http://utmapping.wikidot.com/unrealed"&gt;WikiDot UT Mapping&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Source  Engine&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;a href="http://developer.valvesoftware.com/"&gt;Valve Developer Forum&lt;/a&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp;  &lt;a href="http://www.3dbuzz.com/vbforum/forumdisplay.php?f=278"&gt;3dbuzz.com Source Tutorials&lt;/a&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href="http://www.moddb.com/engines/source/tutorials"&gt;ModDB.com Source Tutorials&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Warcraft World  Edit&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href="http://world-editor-tutorials.thehelper.net/"&gt;TheHelper.net WC3 World Edit Tutorials&lt;/a&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href="http://www.wc3c.net/tutorials.php"&gt;WC3C.net Tutorials&lt;/a&gt;&lt;br /&gt;&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp;&amp;nbsp; &lt;a href="http://www.hiveworkshop.com/forums/jass-ai-scripts-tutorials-280/jass-moving-from-gui-to-jass-the-start-40617/"&gt;HiveWorkshop.com Forums&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Later on I will take it unto myself to organize these better and make them easily accessible.&amp;nbsp;I will continue to add to this list so please &lt;a href="mailto:brentjorgensonmn@gmail.com"&gt;send me&lt;/a&gt; your &lt;b&gt;suggestions&lt;/b&gt;.&amp;nbsp; that is all for now, watching Beowulf before I pass out.&amp;nbsp; Good night and Good luck!&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-2067698706032774122?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/2067698706032774122/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=2067698706032774122' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2067698706032774122'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2067698706032774122'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/list-of-useful-game-design-links.html' title='List of useful Game Design links'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-3084899433605486514</id><published>2009-09-24T14:19:00.002-05:00</published><updated>2009-09-29T23:31:16.828-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Mod'/><category scheme='http://www.blogger.com/atom/ns#' term='Warcraft 3'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><title type='text'>Change Warcraft III Main Menu Background</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;How to change your Warcraft 3 background ~ By Gephoria&lt;/p&gt;&lt;p&gt;&lt;img height='250' width='400' src='http://img8.imageshack.us/img8/8366/wc3scrnshot092409140839.jpg'/&gt;&lt;/p&gt;&lt;p&gt;Let’s start by locating two things first will be on your  computer, your Warcraft 3 folder most people have it located at “&lt;strong&gt;C:\Program Files\Warcraft III” &lt;/strong&gt;&lt;/p&gt;&lt;p&gt;Second we need to locate the software online and download it   &lt;a href='http://w17.easy-share.com/1702547323.html'&gt;http://w17.easy-share.com/1702547323.html&lt;/a&gt;&lt;/p&gt;&lt;p&gt;There may be a different way to install this but I threw  mine into the Warcraft III folder for easy location recognition.  So it should look something like this &lt;strong&gt;“C:\Program Files\Warcraft  III\RU-Theme-Wizard\” &lt;/strong&gt;&lt;/p&gt;&lt;p&gt;It’s as simple as running the &lt;strong&gt;“RuTheme.exe”&lt;/strong&gt; in the folder, I personally have never had Warcraft 3  mess up with this but &lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;em&gt;IT IS ALWAYS A GOOD IDEA TO BACK UP FIRST!!!&lt;/em&gt;&lt;/strong&gt;  &lt;/p&gt;&lt;p&gt;Now you can select any 3d background you’d like from the  available options for both Reign of Chaos and The Frozen Throne scenarios.  &lt;/p&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-3084899433605486514?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/3084899433605486514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=3084899433605486514' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3084899433605486514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3084899433605486514'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/blog-entry-dated-9242009-212-pm.html' title='Change Warcraft III Main Menu Background'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-6941702683905226374</id><published>2009-09-23T16:55:00.000-05:00</published><updated>2009-09-23T19:16:56.046-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fun'/><category scheme='http://www.blogger.com/atom/ns#' term='Opinion'/><title type='text'>What Kind of Gamer are you?</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p class='tags'&gt;&lt;a href='http://www.technorati.com/tag/XBOX360' rel='tag'&gt;XBOX360&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/PS3' rel='tag'&gt;PS3&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/Wii' rel='tag'&gt;Wii&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/PC' rel='tag'&gt;PC&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/Mac' rel='tag'&gt;Mac&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/360' rel='tag'&gt;360&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/XBoX' rel='tag'&gt;XBoX&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/PS2' rel='tag'&gt;PS2&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/Sony' rel='tag'&gt;Sony&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/Playstation' rel='tag'&gt;Playstation&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/Nintendo' rel='tag'&gt;Nintendo&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/Microsoft' rel='tag'&gt;Microsoft&lt;/a&gt;,&lt;a href='http://www.technorati.com/tag/Console' rel='tag'&gt;Console&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;These are my definitions of the people who have the systems  they have and why they have them&lt;br/&gt;        &lt;br/&gt;      Wii: The most enjoyable system ever, exercise while you play, get hot girls to  do the hula hoop activity on Wii fit in underwear makes for a good day&lt;br/&gt;      &lt;br/&gt;      XBox360: these people love first person shooters, the 360 has a solid number of  good fun enjoyable games that are decently priced along with the system,  awesome online multiplayer experience and all in all a solid choice for a gamer  to choose this system over the other two based on the games available&lt;br/&gt;      &lt;br/&gt;      PS3: I'm sorry Sony but this thing is for fanatics only still, the system is  still 300$+++ on top of that there are very few games that get good ratings  since Sony shut game developers out after the ps2. My friend bought a ps3 2 years  ago. I’ve only witnessed him play it once or twice during the two years. He bought it for  resident evil 5 and that was it, it's a blue ray player for him mainly, or a  machine you stick a flash drive into and watch *.avi files on his HDTV, but a XBOX360  can do this function also&lt;br/&gt;      &lt;br/&gt;      PC: true nerds play the pc, I am one of these, I love strategy games and some  fps games on the pc, counter strike, Warcraft 3 world of Warcraft, every now  and then roller coaster tycoon (cut it's fun to launch people to their death at  a theme park) I like modifying games for any system also though, that's why pc  is my choice, I have a Radeon x600 mobility and it does me solid far beyond  what I would have imagined (I do high end graphics work with 3d applications  such as 3dsmax/ZBrush/nVidia composer) and I am satisfied. The newer games will  not run on my compupter but I can still make stuff for them.  &lt;/p&gt;    &lt;br/&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-6941702683905226374?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/6941702683905226374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=6941702683905226374' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6941702683905226374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6941702683905226374'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/what-kind-of-gamer-are-you.html' title='What Kind of Gamer are you?'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-4975973448042829684</id><published>2009-09-23T02:44:00.001-05:00</published><updated>2009-09-23T02:46:38.820-05:00</updated><title type='text'>Diving into the Blogosphere</title><content type='html'>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;Today was a challenge; I designed a logo for a person on  Craigslist this morning.&amp;nbsp;Then I proceeded to program a bit in TGB.&amp;nbsp;I  am having fun with the coding process now it's not as strenuous as it was  before in school.&amp;nbsp;Sure it is harder to find help and resources but luckily  I was the library assistant for 2 years I know where to locate resources!&lt;br /&gt;&lt;br /&gt;I must admit I tried out a product Google recommends called  Picasa today and I simply fell in love with it.&amp;nbsp;Despite that it  automatically references and categorizes my thousands of 3d.sk&amp;nbsp;human  reference photos it's an awesome program.&amp;nbsp;It feels a lot like Adobe Bridge  but more fluid within the windows environment.&lt;br /&gt;&lt;br /&gt;I also would like to say blogging isn't as easy as I  originally intended it to be.&amp;nbsp;It is becoming more and more work each time I  glance at the blog but in the long run I could love this, my childlike  infatuation with the media and how news spreads I could see myself really  getting into blogging especially if I become a teacher or instructor of some  sort.&amp;nbsp;There are a lot of tools out there the one's I have been utilizing  today are:&lt;br /&gt;&lt;a href="http://www.blogcatalog.com/"&gt;http://www.blogcatalog.com/&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.bloggersforum.com/"&gt;http://www.bloggersforum.com/&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.blogtoplist.com/"&gt;http://www.blogtoplist.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I also took a bit of advice and redid some of my signatures  on forums etc.&amp;nbsp;I am working more on my grammar and punctuation when  posting these just because of the sheer amount of content I would like to put  in, I type faster than my pinkies can hit the shift keys so all the I's come out  lowercase until MS word.&amp;nbsp;I have to thank Microsoft for a piece of software  that works well, and the spellchecker feature is ingenious really.&lt;br /&gt;&lt;br /&gt;That is all for now my peeps I’ll be doing and adding more tomorrow!&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-4975973448042829684?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/4975973448042829684/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=4975973448042829684' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4975973448042829684'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4975973448042829684'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/diving-into-blogosphere.html' title='Diving into the Blogosphere'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-8659149894598736497</id><published>2009-09-21T21:36:00.001-05:00</published><updated>2009-09-23T19:17:14.371-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tutorial'/><category scheme='http://www.blogger.com/atom/ns#' term='Programming'/><category scheme='http://www.blogger.com/atom/ns#' term='TorqueGameBuilder'/><category scheme='http://www.blogger.com/atom/ns#' term='XNA'/><title type='text'>TGB vs XNA</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p class='tags'&gt;&lt;a rel='tag' href='http://www.technorati.com/tag/microsoft'&gt;microsoft&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/xna'&gt;xna&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/garage'&gt;garage&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/games'&gt;games&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/garage games'&gt;garage games&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/TGB'&gt;TGB&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/Torque'&gt;Torque&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/game'&gt;game&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/builder'&gt;builder&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/programming'&gt;programming&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/c++'&gt;c++&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/C#'&gt;C#&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/engine'&gt;engine&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/gaming'&gt;gaming&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/development'&gt;development&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/API'&gt;API&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/windows'&gt;windows&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/linux'&gt;linux&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/xbox'&gt;xbox&lt;/a&gt;,&lt;a rel='tag' href='http://www.technorati.com/tag/360'&gt;360&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;I recently have been playing with Torque Game Builder (TGB) and Microsoft's XNA game engines, both are fun, I'm finding it easier to utilize Torque game builder probably because I've used it before though.  XNA's programming in C# seems like in the long run it could be easier to produce with. I will post both online when I complete them just for reference, and others to see if they wish, never limit the content of a  blog.  &lt;/p&gt;    &lt;p&gt;&lt;a href='http://tdn.garagegames.com/wiki/TGB/Tutorials/Breakout'&gt;Torque Game Builder - Breakout Tutorial&lt;/a&gt;&lt;br/&gt;      The only issue I'm having with this final result is the ball get's stuck on the wall when approaching from an acute angle as far as i can tell.  Ball also get's stuck in corners easy and sometimes on unbreakable blocks.  I was disappointed to see the tutorial ended but I am creating power ups and other fun features on my own now.  &lt;/p&gt;    &lt;p&gt;&lt;a href='http://creators.xna.com/en-US/education/gettingstarted/bg2d/chapter1'&gt;XNA Beginner Tutorial&lt;br/&gt;    &lt;/a&gt;I have not yet finished this tutorial but i am enjoying it non the less.  XNA and C# Programming is a new thing to me a new adventure in a sense.  I am liking the methods of programming and how well written the notes Microsoft put in the generated code.  &lt;/p&gt;    &lt;p&gt;That is it for now I'll post another update soon.  &lt;br/&gt;    &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-8659149894598736497?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/8659149894598736497/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=8659149894598736497' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/8659149894598736497'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/8659149894598736497'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/tgb-vs-xna.html' title='TGB vs XNA'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-1509342831878216834</id><published>2009-08-28T17:47:00.001-05:00</published><updated>2009-09-23T19:12:22.275-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='webdesign'/><title type='text'>BrentJorgenson.com Version 2 ONLINE!</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;title says it all i like the way this web design look turned out more than the previous.  I am back to modeling and coding more stuff contemplating a new unreal or source level, tell you what since I cannot decide Email me and let me know what engine YOU would like to see.  &lt;br/&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-1509342831878216834?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/1509342831878216834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=1509342831878216834' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/1509342831878216834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/1509342831878216834'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/08/brentjorgensoncom-version-2-online.html' title='BrentJorgenson.com Version 2 ONLINE!'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-4769435749566955169</id><published>2009-08-25T17:59:00.001-05:00</published><updated>2009-09-23T19:12:22.275-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='webdesign'/><title type='text'>New Website almost live</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Well it has been an interesting couple of weeks, car impounded, lost job, all of this happened but I still remain positive on my outlook at life.  The new website design I am implementing for Brentjorgenson.com is almost live, need a few more downloads and other things to put on there before ic an upload it and feel 100% better about this site than the last.  Adding more content you will see the cannons and poket monsters that I redesigned a little bit.  that's it for now sorry to keep you all hangin by a thread but you know what you know and everybody seems to get by knowing that.  &lt;/p&gt;    &lt;p&gt;Also uploaded video to youtube.  check it out.  &lt;/p&gt;    &lt;p&gt;      &lt;object height='328' width='406'&gt;        &lt;param value='http://www.youtube.com/v/boiD1iGcR3k&amp;amp;hl=en&amp;amp;fs=1&amp;amp;' name='movie'/&gt;        &lt;param value='true' name='allowFullScreen'/&gt;        &lt;param value='always' name='allowscriptaccess'/&gt;        &lt;embed height='328' width='406' allowfullscreen='true' allowscriptaccess='always' type='application/x-shockwave-flash' src='http://www.youtube.com/v/boiD1iGcR3k&amp;amp;hl=en&amp;amp;fs=1&amp;amp;'/&gt;      &lt;/object&gt;  &lt;br/&gt;    &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-4769435749566955169?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/4769435749566955169/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=4769435749566955169' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4769435749566955169'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4769435749566955169'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/08/new-website-almost-live.html' title='New Website almost live'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-6174035805643883143</id><published>2009-08-20T13:53:00.001-05:00</published><updated>2009-08-20T13:53:17.738-05:00</updated><title type='text'>Drive me Crazy!</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Just a short update b ecause i haven't done one in a while.  i am preparing for my move to california.  With that comes the new responsibilities and challenges that lie ahead of me in my path i call life.  I am going to self motivate myself the best way i know how.  I found out i am not leaving the people i have been helping survive these tough economic times behind in a bad situation either so My leash is about to be cut and I am going to take the world by storm.  &lt;/p&gt;    &lt;p&gt;I feel it coming, You'll feel the Wrath of Brent!&lt;/p&gt;    &lt;p&gt;in all honesty lately i've been busy doing one of the following:&lt;br/&gt;      1. Reformatting Computer/Reinstalling Software&lt;br/&gt;      2. hooking up A/V Equipment for friends with new stuff&lt;br/&gt;      3. organizing files on computer&lt;br/&gt;      4. making new content as well as new website design that i like a little more than my older one that is still currently up at http://www.brentjorgenson.com&lt;/p&gt;    &lt;p&gt;More updates coming soon! I promise!&lt;br/&gt;    &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-6174035805643883143?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/6174035805643883143/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=6174035805643883143' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6174035805643883143'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6174035805643883143'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/08/drive-me-crazy.html' title='Drive me Crazy!'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-3399072333640825229</id><published>2009-07-28T12:03:00.001-05:00</published><updated>2009-09-23T19:14:28.441-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>Sackman vs Pokemon</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Well not another big update today, just showing off of my pokemon/sackman.  first let's p ost Indiana Sacks and his progress, i still have yet to put other maps on here (and get the normal to work i used the wrong settings).  &lt;/p&gt;    &lt;p&gt; &lt;/p&gt;    &lt;p&gt;&lt;img height='300' width='400' src='http://img33.imageshack.us/img33/2622/sackmantexture.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;Now introducing my hour of boredom last night, in the form of Magneton.  this electric pokemon is by far one of my favorite (design wise).  &lt;/p&gt;    &lt;p&gt; &lt;/p&gt;    &lt;p&gt;&lt;img height='300' width='400' src='http://img43.imageshack.us/img43/3785/magneton1.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;&lt;img height='300' width='400' src='http://img43.imageshack.us/img43/8366/magneton2.jpg'/&gt;&lt;img height='300' width='400' src='http://img31.imageshack.us/img31/8638/magneton3.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;and this is the most recent, you can kind of see the progression, still have details to add, want the most detailed magneton pokemon ever for some reason.  after, i'm thinking of making the other 2 evolutionary forms, in the first screenshot you can see that there is part of the magnamite form off to the right.  &lt;/p&gt;    &lt;p&gt;&lt;img height='300' width='400' src='http://img22.imageshack.us/img22/7518/magneton4.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;there is detail in the eye, but it is hard to see here.  For higher rez images please visit &lt;a href='http://profile.imageshack.us/user/Gephoria/'&gt;my Imageshack account at http://profile.imageshack.us/user/Gephoria/&lt;/a&gt;&lt;br/&gt;                      &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-3399072333640825229?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/3399072333640825229/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=3399072333640825229' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3399072333640825229'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3399072333640825229'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/07/sackman-vs-pokemon.html' title='Sackman vs Pokemon'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-1872192950772336212</id><published>2009-07-24T15:37:00.001-05:00</published><updated>2009-09-23T19:14:28.442-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>down there around the corner</title><content type='html'>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;Well I have been meaning to update this blog in hopes of attracting more visitors (I really don't know the first thing about attracting visitors to blogs especially in the 3D community).  Today i Update! in celebration i am going to drink a liter of vodka and go party and probably get laid tonight.  In other news, I am becoming increasingly addicted to GameArtisans.org and their forums full of help and 3d "ness."  &lt;/p&gt;    &lt;p&gt;&lt;img src="http://img528.imageshack.us/img528/2116/sackmancompetition.jpg" height="327" width="400" /&gt;&lt;/p&gt;    &lt;p&gt;&lt;img src="http://img33.imageshack.us/img33/2622/sackmantexture.jpg" height="300" width="400" /&gt;&lt;/p&gt;    &lt;p&gt;This is Indiana Sacks, for the (extremely late entry) in the game artisans mini challenges, this looked like fun, just did a diffuse for him so far normal, spec, glow etc, to come in a future update.  &lt;/p&gt;    &lt;p&gt;&lt;img src="http://img382.imageshack.us/img382/8858/44201297.jpg" height="300" width="400" /&gt;&lt;/p&gt;    &lt;p&gt;&lt;img src="http://img525.imageshack.us/img525/4994/64268501.jpg" height="300" width="400" /&gt;&lt;/p&gt;&lt;p&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/yqkDVm5AVYU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/yqkDVm5AVYU&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/p&gt;    &lt;p&gt;The cannon update, I updated the texture on the base ( still might change it more).  &lt;/p&gt;    &lt;p&gt;Updated the textures on the wheels (leaving it i am satisfied)&lt;/p&gt;    &lt;p&gt;Still working out what to do for the cannon barrel and what color the hooks will end up being.  After I get the cannon situated and happy with itself I am toying with the idea of modeling a pirate ship around the cannons.  &lt;/p&gt;    &lt;p&gt;Updates on other things: &lt;/p&gt;    &lt;p&gt;&lt;img src="http://img43.imageshack.us/img43/7048/treasurechestq.jpg" height="300" width="400" /&gt;&lt;br /&gt;   &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-1872192950772336212?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/1872192950772336212/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=1872192950772336212' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/1872192950772336212'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/1872192950772336212'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/07/down-there-around-corner.html' title='down there around the corner'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-8401210776533374257</id><published>2009-07-17T19:11:00.001-05:00</published><updated>2009-09-23T19:14:28.442-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>Updates all around on the house!</title><content type='html'>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;p&gt;Well I officially feel like i have been slacking off too much.  But with my freedoms being robbed and all I guess i'm constrained to only get so much done at one time.  Today has been the first day in a long time I got to sit down and enjoy modeling new stuff.  From forging new ideas for games (I should really put together some concept documents for some of these ideas and no, i'm not sharing) to just having fun making 3D assets giving people good critiques and critisizm on forums. I must admit i do not visit http://www.gamedev.net often enough there is really a ton of useful information on that website from programming to art and asset creation. &lt;/p&gt;    &lt;p&gt;&lt;img src="http://img265.imageshack.us/img265/4082/lamps.jpg" height="300" width="400" /&gt;&lt;/p&gt;    &lt;p&gt;Some lamps for you from amazon.com.&lt;/p&gt;    &lt;p&gt;&lt;img src="http://img43.imageshack.us/img43/7048/treasurechestq.jpg" height="300" width="400" /&gt;&lt;/p&gt;    &lt;p&gt;This is a p retty generic looking treasure chest, going to jazz this up later with a kick ass texture.  &lt;/p&gt;    &lt;p&gt;&lt;img src="http://img404.imageshack.us/img404/3444/cannonupdateunwrap.jpg" height="300" width="400" /&gt;'The texture on the cannon is making me unhappy i think i am going to re-work the platform everything connects to re-model it and make it more aesthetically pleasing to the eye. &lt;br /&gt;               &lt;/p&gt;    &lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=rjXJqYa7gLs"&gt;Cannon Animation&lt;/a&gt; &lt;/p&gt;    &lt;p&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/rjXJqYa7gLs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/rjXJqYa7gLs&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-8401210776533374257?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/8401210776533374257/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=8401210776533374257' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/8401210776533374257'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/8401210776533374257'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/07/updates-all-around-on-house.html' title='Updates all around on the house!'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-3807568699949582824</id><published>2009-07-08T09:51:00.001-05:00</published><updated>2009-09-23T19:14:28.442-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>Onward and Upward!</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;The Barrels from last week &lt;/p&gt;    &lt;p&gt;&lt;img height='300' width='400' src='http://img25.imageshack.us/img25/2507/barrels7709.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;I'm loving these cannons threw some color on the naval cannon and saw how it looked, i think i'd better unwrap it to make it look the best and/or re-model the naval cannon's wooden frame due to errors I see with the mesh. Chamfering loops didn't work for me this time.  &lt;img height='300' width='400' src='http://img23.imageshack.us/img23/6870/bothcannonsthreequarter.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;Below are my basic models/shapes for the staff of apocalypse i modeled and next to it you can see the "pre smoothed" model that the basic shape came from, threw a UVW cyl map on it during unwrap it turned out fine i just cannot seem to locate the texture for this one at the moment.  &lt;/p&gt;    &lt;p&gt;&lt;img height='225' width='400' src='http://img195.imageshack.us/img195/6603/staffofapoc2.jpg'/&gt;&lt;img height='225' width='400' src='http://img21.imageshack.us/img21/8453/staffofapoc1.jpg'/&gt;&lt;br/&gt;      &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-3807568699949582824?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/3807568699949582824/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=3807568699949582824' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3807568699949582824'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3807568699949582824'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/07/onward-and-upward.html' title='Onward and Upward!'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-5925245292098497135</id><published>2009-07-06T14:18:00.000-05:00</published><updated>2009-09-23T19:14:28.442-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>Boredom Cannon(s) Continued</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;Today I just worked on another quick update for the cannons  of my life to punch through the barrier that is society into a 3d artist  position somewhere at some company.  Recently  focusing on more on attention to detail and everything else, I think; NO, I  know I will make it in the Computer Graphics Society today.  Everything I have learned came together in my  head a year or so ago and I am learning and harnessing new tools.  I’ve been learning both in 3D computer world  and in real life.  &lt;/p&gt;    &lt;p&gt; &lt;/p&gt;    &lt;p&gt;Here's the Cannon Update!&lt;/p&gt;    &lt;p&gt;&lt;img src='http://img368.imageshack.us/img368/6870/bothcannonsthreequarter.jpg' width='400' height='300'/&gt; &lt;img src='http://img44.imageshack.us/img44/3002/cannontopleftfront7609.jpg' width='400' height='300'/&gt;&lt;img src='http://img9.imageshack.us/img9/969/cannontoprightback7609.jpg' width='400' height='300'/&gt;&lt;img src='http://img368.imageshack.us/img368/8223/cannontoptopfront7609.jpg' width='400' height='300'/&gt;&lt;img src='http://img44.imageshack.us/img44/1049/landcannonbackleft7609.jpg' width='400' height='300'/&gt;&lt;img src='http://img9.imageshack.us/img9/4043/landcannontopback7609.jpg' width='400' height='300'/&gt;&lt;img src='http://img189.imageshack.us/img189/683/landcannontopleftfront7.jpg' width='400' height='300'/&gt;&lt;img src='http://img189.imageshack.us/img189/4007/landcannontoprightback7.jpg' width='400' height='300'/&gt;&lt;br/&gt;        &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-5925245292098497135?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/5925245292098497135/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=5925245292098497135' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/5925245292098497135'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/5925245292098497135'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/07/blog-entry-dated-762009-714-pm.html' title='Boredom Cannon(s) Continued'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-2751296769601630622</id><published>2009-07-05T21:56:00.001-05:00</published><updated>2009-09-23T19:14:28.442-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='3D'/><category scheme='http://www.blogger.com/atom/ns#' term='3dsMax'/><title type='text'>Gephoria's Boredom Cannon</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;For the last couple days I have been modeling weird cannons  out of boredom. I also started a couple 3D Sketchbook threads on a couple  cg websites. The addresses are as fallen at the bottom of this post. &lt;/p&gt;  &lt;p&gt; &lt;/p&gt;  &lt;p&gt;If you were curious about what they looked like here it  is. &lt;/p&gt;  &lt;p&gt;&lt;img height='300' width='400' src='http://img190.imageshack.us/img190/2496/cannonmessaround2.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;I'm finding out that my 2D skills are sadly under  par. Either that or I just plain cannot concentrate whilst  drawing. Either way I am keeping busy and finding new things to model and  find passions in. I really find myself looking forward to the new  starcraft 2 game coming out later this year. I am sadly disappointed that  Blizzard announced that Starcraft II will not have a LAN (Local Area Network)  option included with it. This leads me to believe that blizzard will put  either a fee on the game (let's pray not) or they are sick of third party  clients and trying to eliminate them by eliminating the options they  utilize. Either way this makes me unsure of purchasing starcraft  II. I'd rather go back to playing World of Warcraft!&lt;/p&gt;    &lt;p&gt; &lt;/p&gt;    &lt;p&gt;As Promised here are your links. &lt;/p&gt;    &lt;p&gt;&lt;a href='http://forums.cgsociety.org/showthread.php?p=5966981#post5966981'&gt;http://forums.cgsociety.org/showthread.php?p=5966981#post5966981&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;&lt;a href='http://www.game-artist.net/forums/sketchbooks/10358-gephoria-s-boredom-cannon.html#post97377'&gt;http://www.game-artist.net/forums/sketchbooks/10358-gephoria-s-boredom-cannon.html#post97377&lt;/a&gt;&lt;br/&gt;              &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-2751296769601630622?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/2751296769601630622/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=2751296769601630622' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2751296769601630622'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2751296769601630622'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/07/gephoria-boredom-cannon.html' title='Gephoria&amp;#39;s Boredom Cannon'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-2773050273922250626</id><published>2009-07-03T13:37:00.001-05:00</published><updated>2009-07-03T13:39:35.628-05:00</updated><title type='text'>Moving Onward</title><content type='html'>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;                  Thinking  about today in many ways, the way I just out of nowhere noticed that the  Earthshaker Character in DOTA (Very successful custom map for Warcraft III),  has the letter S or number 2 I can’t decide which it is and a smiley face on  the little log he carries.  Thinking  about that it leads me to believe that blizzard artists threw in small details  everywhere you can and cannot see.  I’m  going to start paying attention to the faces more and more I think as a result  of this.      &lt;p&gt;                  I have  to admit DOTA is probably the best thing about Warcraft III.  Just based on the fact that it’s spawned  networks of attention, it’s a relatively simple game like Tetris built on a  larger platform yes, but yet it’s so complex at the same time.  In my personal and humble opinion viper and  Necrolyte are vastly overpowered now because of Viper’s slow and Necrolyte’s  ignorance to damage well I hate playing against them both.  Viper gets vanguard early game it’s hard to  deal with him he can double kill easily and possibly kill your whole team if you  are terrible enough.  &lt;/p&gt;   &lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-2773050273922250626?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/2773050273922250626/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=2773050273922250626' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2773050273922250626'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2773050273922250626'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/07/moving-onward.html' title='Moving Onward'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-6716243622454958504</id><published>2009-07-02T23:57:00.001-05:00</published><updated>2009-07-02T23:57:19.008-05:00</updated><title type='text'>Demo Reel</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;Well I am utilizing all of my free time to perfecct my demo reel.  working on some new models and really just keeping up with the speed of technology, as impressive or unimpressive as that may sound.  So other than that i am planning a trip to California later this year.  The most i can do otherwise is just work work work til then.  Add more lines to the resume and after that land the job of a lifetime in a failing economy.  Dream jobs consist of Blizzard, Pixar, and Google. I feel bad this is a short update but other than that I pledge to myself to update this blog more often.  Still have it set up in contribute so I will begin to utilize that and harness it's energy whatever it may be.  Chow I hope to hear from you later.  &lt;br/&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-6716243622454958504?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/6716243622454958504/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=6716243622454958504' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6716243622454958504'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6716243622454958504'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/07/demo-reel.html' title='Demo Reel'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-6272183606280277615</id><published>2009-01-01T03:13:00.000-06:00</published><updated>2009-09-29T03:18:45.131-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Privacy Policy'/><title type='text'>Privacy Policy - gephoria.blogspot.com</title><content type='html'>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;b&gt;Privacy Policy for gephoria.blogspot.com&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;If you require any more information or have any questions about our  privacy policy, please feel free to contact us by email at  brentjorgensonmn@gmail.com. &lt;br /&gt;&lt;br /&gt;At gephoria.blogspot.com, the privacy of our visitors is of extreme  importance to us. 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Our advertising partners include ....&lt;br /&gt;Google Adsense&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;These third-party ad servers or ad networks use technology to  the advertisements and links that appear on gephoria.blogspot.com send  directly to your browsers. They automatically receive your IP address  when this occurs. 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More detailed information about cookie  management with specific web browsers can be found at the browsers'  respective websites. &lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-6272183606280277615?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/6272183606280277615/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=6272183606280277615' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6272183606280277615'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6272183606280277615'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2009/09/privacy-policy-gephoriablogspotcom.html' title='Privacy Policy - gephoria.blogspot.com'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-4916454314453107275</id><published>2008-05-08T15:36:00.001-05:00</published><updated>2008-05-08T15:36:43.730-05:00</updated><title type='text'>Bad week ends with an Idea</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;cite&gt;Brent Jorgenson&lt;/cite&gt; wrote:&lt;/p&gt;  &lt;blockquote&gt;    &lt;p&gt; Bad week ends with an Idea &lt;/p&gt;        &lt;p&gt;Well, if I ever run out of gas I’ll  be surprised.  I am modeling numerous  amounts of office furniture mainly chairs for our architectural demo to a  private company.  The team we are working  with doesn’t care much for my team, although I have no power over this.  I put blame on our team organization mainly  and the way we have teams and tasks divided up is not working.  I harped this for the first few weeks and  that I’d gladly step up and take initiative to become a leader in this  project.  Thing is our leader was elected  by popular vote and I ran a close second place.   His communication with the other team he has stated as bad and I know  his communication with the team he’s leading could be better.  If worse comes to worse I can easily animate  all these chairs doing wacky things, make a chair game, where chairs have to  kill other chairs to become the best.   Swivel chairs have mobility, flimsy chairs have flexibility, sturdy  chairs will have neither of those 2 but do have durability.  Just an idea I guess.  &lt;/p&gt;    &lt;p&gt;                  This  last week has been an episode.  Started  out with me getting over a cold, a weekend full of homework that I still wasn’t  finished with yet, a flat tire on the car, computer is acting up like it’s not  getting power half the time and that is just to name the start of the  week.  Gladly I’m surviving it as it  comes at me.  Maybe I am just dodging  assignments luckily but most of what has been asked of me is completed.  I still need one power point for  tonight.  Hopefully I’ll have a new tire  on my car by tomorrow and pick up some extra hours at the library.  &lt;/p&gt;    &lt;p&gt;                  My  contest entry submission is due next week I got to kick myself to finish it,  but I don’t have time to kick myself until t omorrow.  This is a subaverage life in america I think,  we are forced to work harder and longer, and well some of us “americans” have  more to show for it, some of the others just have plain bad luck and get sued  or in frequent car accidents.  &lt;/p&gt;    &lt;p&gt;                  That’s  my rant for now, I’ll catch you all later if anybody even reads these let me  know I’m getting dismotivated to post stuff.  &lt;/p&gt;    &lt;p&gt; &lt;/p&gt;  &lt;/blockquote&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-4916454314453107275?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/4916454314453107275/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=4916454314453107275' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4916454314453107275'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4916454314453107275'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2008/05/bad-week-ends-with-idea.html' title='Bad week ends with an Idea'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-6875367057855110456</id><published>2008-04-30T13:19:00.001-05:00</published><updated>2008-04-30T13:19:35.911-05:00</updated><title type='text'>Sad Gamers?</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;cite&gt;Brent Jorgenson&lt;/cite&gt; wrote:&lt;/p&gt;  &lt;blockquote&gt;    &lt;p&gt;  I&lt;/p&gt;        &lt;p&gt;                  I’ve  never seen depressed game design students, well I lie.  I have seen depressed students but that’s  because they take what was fun and make it into “work” when they do this they  rob themselves of any pleasure they derived from it.  Most of us I notice alter ourselves to see  the work as fun, and hell I gotta vouch for that making a level that you watch  other’s have fun on later is a blast.   Today there were 3 students that came up and checked out the Attack Sub  Borad game, given I haven’t played the game it looks intuitive and fun.  Yet these guys grabbed the game from me and  the expression on their faces dictated the shortcoming end of the world.  How can you be depressed playing a game?  We’re in school to do 2 things, learn and  have fun although some excel at having fun more than learning and usually end  up staying longer, well more power to them and the parties they throw some of  them are spectacular, great, and even unforgettable.  Having an underaged keggar at a beach house  with a 3rd story balcony overlooking Lake Minnetonka is a fun place  to be.  A trash can full of vodka and  kool-aid to fund the party’s drunkeness beside the 4 kegs of non domestic  beer.  Of coarse there were the people  that dabbled beyond alcohol that were smoking and doing whatever else on the  second floor.  Nobody really cared unless  something bad happened then everybody helped resolve the problem and the party  lived on.  No police just complete  self-regulation that was handled extremely well by the juviniles and young  adults at the party in an extremely good fashion.  Opposed to the violent killers that the media  says invoke rage and frustration in our youth in this great nation.  &lt;/p&gt;    &lt;p&gt;                  I’ve  learned in the past couple days how biased the news can really be and how the general  populous’ thoughts on that subject result in an opposing view to the news  stations.  Fox news in general, I have to  ask myself is it really news?  Eating at  my favorite pizza place thismorning they were reporting on if what time an  individual went to sleep if it affected his calorie intake for the next  day.  This isn’t news this is trying to  find retarded links between controlled variables in everyday life.  If the creators of South Park did a remake of  their “Family Guy” series, instead used Fox News, I feel the fox network would  lose a lot of its viewers.  They say one  thing that they think is right like the Virginia tech student having relations  with al queda.  I LOL’d in real life when  I heard that during the day of the shooting.    I am led to believe that the government controls fox news, high level  execs issue the orders for regulations and policies on the network, I’ve heard  some crooked stories on fox’s half from former reporters from there.  How stupid is America, judge by the people  who believe everything they see on TV, sometimes what is read in the paper is  truthfully false.  We as human beings are  better than that but we continue with the structure of our economy, the many  seperating factors among people such as class, wealth, status, location, and  personal limitations that we fail to connect with one another on a level that  used to be common.  A simple hello on the  side of the street to the passing individual, instead we are lured into  situations where if we tell the truth it can land us in deep shit right away,  otherwise it could just be slowly sinking shit that might not smell bad at  first.  We lie to keep our status if we  fuck up, but we tell the truth only to get ahead.  This is not the philosophy I raised myself  upon; this isn’t my philosophy but merely a belief by observation.  &lt;/p&gt;    &lt;p&gt; &lt;/p&gt;  &lt;/blockquote&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-6875367057855110456?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/6875367057855110456/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=6875367057855110456' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6875367057855110456'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6875367057855110456'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2008/04/sad-gamers.html' title='Sad Gamers?'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-180747988906671377</id><published>2008-04-24T15:22:00.000-05:00</published><updated>2009-09-23T19:12:22.275-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='webdesign'/><title type='text'>Blog was down yesterday i think</title><content type='html'>First off I regret to inform everybody that my phone is off so you may not be able to get a hold of me or track me down&lt;br /&gt;&lt;br /&gt;First off I regret to inform everybody that my phone is off so you may not be able to get a hold of me or track me down. I will be in the internet. Compareable to god, the internet is always around you, always watching, and it could write a naughty/nice list better than santa could. So if you need to contact me, I’ll be online, you know how to contact me if you know me J.&lt;br /&gt;&lt;br /&gt;I have to admit this week is busy, between finding medicine for my friend’s dad who’s home sick. To moving to apple valley, getting my resume done in one day for a professional evaluation. On top of that trying to make progress on my classes group project as well as my personal image submission to the uplift universe contest.&lt;br /&gt;&lt;br /&gt;I haven’t made much more progress on that image, I downloaded Softimage XSI to go with it thinking I would use that for the contest but in fact I’m using 3ds max. I find softimage XSI to be an awesome program I love it in ways I could never love max. Besides that I’m getting my website up and running…&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ok you want proof?&lt;br /&gt;&lt;br /&gt;http://www.brentjorgenson.com/&lt;br /&gt;&lt;br /&gt;HAH! I got a domain!&lt;br /&gt;&lt;br /&gt;Not like any other Brent Jorgenson’s care about having their own, I’m just the lucky one that got to it first before everybody else. I feel sorry for people named Tony Johnson or Mike Hunt.&lt;br /&gt;&lt;br /&gt;Faccebook now has a chat feature! So everybody can annoy/communicate with each other easily. It’s about time they added a chat feature to that website it’s been long past due. Millions of people networking, need chat. Props @ the new owners of that website I guess.&lt;br /&gt;&lt;br /&gt;Yahtzee reviewed Super Smash Bros Brawl today. I love his reviews he lays it straight the way it’s meant to be said, it’s like telling a kid that you’ll hate christmas when you grow up because you don’t have any fun after the age of 22. It breaks hearts but prepares them for the incoming onslaught inside their wallets, even though the kids may not own any wallets yet.&lt;br /&gt;&lt;br /&gt;Well it’s been fun, I have to get to work on periodicals, nothin good in today’s new 3D world or at least no tutorials that caught my eye. 50 Tips for VFX artists though.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-180747988906671377?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/180747988906671377/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=180747988906671377' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/180747988906671377'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/180747988906671377'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2008/04/blog-was-down-yesterday-i-think.html' title='Blog was down yesterday i think'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-926837885972808213</id><published>2008-04-21T13:10:00.001-05:00</published><updated>2008-04-21T13:10:41.536-05:00</updated><title type='text'>Article1</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;cite&gt;Brent Jorgenson&lt;/cite&gt; wrote:&lt;/p&gt;  &lt;blockquote&gt;    &lt;p&gt;  Article1&lt;/p&gt;        &lt;p&gt;Brent Jorgenson&lt;br/&gt;      Bi-Weekly Article Submission&lt;br/&gt;    &lt;a href='http://www.cnn.com/2008/WORLD/asiapcf/04/21/malaysia.torch/index.html'&gt;http://www.cnn.com/2008/WORLD/asiapcf/04/21/malaysia.torch/index.html&lt;/a&gt;&lt;/p&gt;    &lt;p&gt;                  I chose  to read this article today because of the mention of college students.  As we are where I’m from we’re usually  stereotyped as broke, yet happy people that always have parties and hundreds of  friends at any given moment.  As they are  in china though is usually seen in their public eye as a different sect of  society almost.  The way that “The  student” protested in Tiananmen Square, it was a worldwide thing and I really  noticed something about it.  Here in  America we have a democracy witch is a choice between 2 people to represent  us.  China has a communist  government.  China portrays victims of  voilence as Chinese students.  In America  we pronounce them by name or by school.    This really sparks my curiosity on what students in other parts of the  world experience in school and how different schooling is.  &lt;/p&gt;    &lt;p&gt; &lt;/p&gt;  &lt;/blockquote&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-926837885972808213?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/926837885972808213/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=926837885972808213' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/926837885972808213'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/926837885972808213'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2008/04/article1.html' title='Article1'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-3341182155384206337</id><published>2008-04-17T14:47:00.001-05:00</published><updated>2008-04-17T14:47:54.275-05:00</updated><title type='text'>Today I read an article about a 13 year old girl that helped save lives ina  congo plane crash</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;cite&gt;Brent Jorgenson&lt;/cite&gt; wrote:&lt;/p&gt;  &lt;blockquote&gt;    &lt;p&gt;  Today I read an article about a 13 year old girl that helped save lives ina  congo plane crash&lt;/p&gt;        &lt;p&gt;Today I read an article about a 13  year old girl that helped save lives ina   congo plane crash.  The weird  thing about this was on digg every other user was turning it into a religious  battle trying to prove or disprove the theoretical being known only as god.  I don’t wanna sound hypocritical here but  honestly people live and people die that alone can prove or disprove gods  existance.  On one hand it’s wrong to  prove that there isn’t a god because half of the world will collapse in on  itself thinking there is no higher power.   On the other hand it would most certainly launch the human race as a  whole into a better era one where people work together to better society other  than bicker about if there is or isn’t a god.  &lt;/p&gt;    &lt;p&gt;In school we are working on a  architectural project it looks like for our project 3 class.  I dare not go into more detail.  Need to come up with 3 logos and get my  webspace reserved for my domain name.   I’m hoping to get a myname.com thing but if it doesn’t work I’ll find  something.  Need to create a business  card soon also after one of my logos gets approved I’m pretty proud of all  three I produced.  I like using my  hometown’s colors they always stuck with me as they may have with some of my  readers.  Red White and black go  Lakeville Panthers!&lt;/p&gt;    &lt;p&gt;&lt;img height='128' width='250' src='http://img209.imageshack.us/img209/9626/logo1gt1.jpg'/&gt;&lt;img height='188' width='250' src='http://img228.imageshack.us/img228/3375/logo2vd0.jpg'/&gt;&lt;img height='188' width='250' src='http://img228.imageshack.us/img228/9176/logo3xj4.jpg'/&gt;&lt;/p&gt;    &lt;p&gt; &lt;/p&gt;    &lt;p&gt;                  My  progress on my Uplift Universe Contest has gone farther spent all of my free  time last night working on it to make it better.  I created a tunign fork for the technology  side of the environment and a tiki torch that has to be textured still for the  primitive side.  I really like the  progress and know that when I get the foliage in there and the lighting right  it’s going to be magnificent.  The UFO  turned out kind of cartoony looking because of the texturing method I used on  it.  Overall I’m just excited to see  where I match up against the other 2400 entries in the contest.  &lt;/p&gt;    &lt;p align='center'&gt;&lt;img height='262' width='350' src='http://img228.imageshack.us/img228/3637/rendersecondblogzr5.jpg'/&gt;&lt;/p&gt;    &lt;p&gt;                  Anywho  I’ll be going now got a lot of stuff to do this weekend, moving, fixing car,  raiding in wow maybe if I have free time, and working on my stuff I love so  much.  I’ll catch you all later take it  easy.&lt;/p&gt;    &lt;p&gt; &lt;/p&gt;  &lt;/blockquote&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-3341182155384206337?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/3341182155384206337/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=3341182155384206337' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3341182155384206337'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/3341182155384206337'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2008/04/today-i-read-article-about-13-year-old.html' title='Today I read an article about a 13 year old girl that helped save lives ina  congo plane crash'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-6396670599954771152</id><published>2008-04-16T08:44:00.000-05:00</published><updated>2008-04-16T13:48:04.310-05:00</updated><title type='text'>Last night was interesting</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;&lt;p&gt;&lt;cite&gt;Brent Jorgenson&lt;/cite&gt; wrote:&lt;/p&gt;  &lt;blockquote&gt;    &lt;p&gt;  Last night was interesting&lt;/p&gt;        &lt;p&gt;Last night was interesting, the brakes on my ride are  terrible I hate driving it, can’t wait til this weekend when I can get them  fixed.  In career development we started  getting our domain names and our logos / business cards made up for the world  to see I’ll show my designs on that later.   We had to self analyze our top 5 strengths and weaknesses.  I have to say I think it’s bullshit to self  analyze yourself based on a time schedule.   Nothing exciting here in my life right now except my work I find exciting  (if you don’t like looking @ art(unfinished game art) u can go elsewhere now  ).  &lt;/p&gt;    &lt;p&gt;                  The  uplift Universe contest I entered I started receiving posotive critiques on my  concept boxed out level.  Putting it  together 2 days in the making now and this is what it looks like so far.  &lt;/p&gt;    &lt;p&gt;&lt;img height='225' width='300' src='http://img228.imageshack.us/img228/4056/renderfirstforblogar8.jpg'/&gt;&lt;/p&gt;      &lt;p&gt;I’m finding it challenging to play with the terrain where  the camera angle is set up right now but it’s a fun challenge.  For those that don’t know what the idea  behind this concept is it’s that the UFO or IFO in this case is bringing new  technology and revolutionize wherever they go, they are the knowledge givers of  the universe and come to this desolate yet naturally beautiful place for a  reason that we do not understand.   Anyways the terrain right now isn’t finished by no means, and the  textures altogether on the blocks is going to be reworked.  The sky isn’t final yet but I thought it’d  look cool like that but I’m growing to decide more towards a earthly look to  the sky now.  &lt;/p&gt;    &lt;p&gt;Any critiques or critisizm’s I’d love to hear thanks for  reading mah blog.&lt;/p&gt;    &lt;p&gt; &lt;/p&gt;  &lt;/blockquote&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-6396670599954771152?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/6396670599954771152/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=6396670599954771152' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6396670599954771152'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/6396670599954771152'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2008/04/last-night-was-interesting.html' title='Last night was interesting'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-4597910537366286042</id><published>2008-04-15T14:44:00.001-05:00</published><updated>2009-09-23T19:12:22.275-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='webdesign'/><title type='text'>Testing Contribute</title><content type='html'>&lt;div xmlns='http://www.w3.org/1999/xhtml'&gt;Ok so apparently Contribute and Blogger don't get along, despite there being a "Blogger" option built in to contribute... i had so much more expectations  well let's see if this post works. &lt;br/&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-4597910537366286042?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/4597910537366286042/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=4597910537366286042' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4597910537366286042'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/4597910537366286042'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2008/04/testing-contribute.html' title='Testing Contribute'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1832175063705091726.post-2326198468709448539</id><published>2008-04-15T14:06:00.000-05:00</published><updated>2009-09-23T19:12:22.275-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='webdesign'/><title type='text'>Blogging got the best of me</title><content type='html'>I figure it is time for me to start blogging.  growing up in the technology era i'm suprised that i held off doing this for as long as i did.  Livejournal/Deadjournal i see on a equal level to a "blog" but still the same. &lt;br /&gt;    Anywho, My name is Brent, I'm an Only child with no parents from Lakeville, MN.  I have aspired to be a better person ever since my mother died in 2005.  I have since that event realised my dreams and have accomplished many steps in order to make them come true.  The way that the world turns and makes me get older gives me a descent time limit for this.  I see life a sa overextended sometimes unfair game.  Politics and government i also see as a "game" because of the way the users interact with it.  The bush administration is a very good example of a political game.  Tell the people something they can't argue with "Terror" "Terrorists" "Nine-Eleven."  As long as nobody can disprove bush he can keep his own agenda secret I'd imagine. &lt;br /&gt;    On the note of accomplishments I have successfully held down my school and employment for about 3 years now.  I am goign to school for Video game Design and Development at Brown College in Minnesota.  With hopes of working at Blizzard Entertainment someday, or Pixar or Dreamworks.  those three companies inspired my childhood and many of yours or your children's.  The magic that disney/pixar/dreamworks produces is different from the magic that blizzard sells but still it's all magic and whatever you experience i have a strong belief that the individual learns from experiencing. &lt;br /&gt;    That's it for now, i'll post my life story later.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/1832175063705091726-2326198468709448539?l=gephoria.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gephoria.blogspot.com/feeds/2326198468709448539/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=1832175063705091726&amp;postID=2326198468709448539' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2326198468709448539'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1832175063705091726/posts/default/2326198468709448539'/><link rel='alternate' type='text/html' href='http://gephoria.blogspot.com/2008/04/blogging-got-best-of-me.html' title='Blogging got the best of me'/><author><name>Gephoria</name><uri>http://www.blogger.com/profile/10307773054022388047</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_z9Bngby41f0/Sp2GfAdoSxI/AAAAAAAAAAY/ybfIang9yJo/S220/DSCN0608.jpg'/></author><thr:total>0</thr:total></entry></feed>
