Gephoria

Rants from a game developer, a guy, a prophet, and well a general person, i may be boring but i find fun stuff from time to time

Today was a challenge; I designed a logo for a person on Craigslist this morning. Then I proceeded to program a bit in TGB. I am having fun with the coding process now it's not as strenuous as it was before in school. Sure it is harder to find help and resources but luckily I was the library assistant for 2 years I know where to locate resources!

I must admit I tried out a product Google recommends called Picasa today and I simply fell in love with it. Despite that it automatically references and categorizes my thousands of 3d.sk human reference photos it's an awesome program. It feels a lot like Adobe Bridge but more fluid within the windows environment.

I also would like to say blogging isn't as easy as I originally intended it to be. It is becoming more and more work each time I glance at the blog but in the long run I could love this, my childlike infatuation with the media and how news spreads I could see myself really getting into blogging especially if I become a teacher or instructor of some sort. There are a lot of tools out there the one's I have been utilizing today are:
http://www.blogcatalog.com/
http://www.bloggersforum.com/
http://www.blogtoplist.com/

I also took a bit of advice and redid some of my signatures on forums etc. I am working more on my grammar and punctuation when posting these just because of the sheer amount of content I would like to put in, I type faster than my pinkies can hit the shift keys so all the I's come out lowercase until MS word. I have to thank Microsoft for a piece of software that works well, and the spellchecker feature is ingenious really.

That is all for now my peeps I’ll be doing and adding more tomorrow!

,,,,,,,,,,,,,,,,,,,

I recently have been playing with Torque Game Builder (TGB) and Microsoft's XNA game engines, both are fun, I'm finding it easier to utilize Torque game builder probably because I've used it before though.  XNA's programming in C# seems like in the long run it could be easier to produce with. I will post both online when I complete them just for reference, and others to see if they wish, never limit the content of a  blog. 

Torque Game Builder - Breakout Tutorial
The only issue I'm having with this final result is the ball get's stuck on the wall when approaching from an acute angle as far as i can tell. Ball also get's stuck in corners easy and sometimes on unbreakable blocks. I was disappointed to see the tutorial ended but I am creating power ups and other fun features on my own now.

XNA Beginner Tutorial
I have not yet finished this tutorial but i am enjoying it non the less.  XNA and C# Programming is a new thing to me a new adventure in a sense.  I am liking the methods of programming and how well written the notes Microsoft put in the generated code. 

That is it for now I'll post another update soon. 

title says it all i like the way this web design look turned out more than the previous.  I am back to modeling and coding more stuff contemplating a new unreal or source level, tell you what since I cannot decide Email me and let me know what engine YOU would like to see. 

Well it has been an interesting couple of weeks, car impounded, lost job, all of this happened but I still remain positive on my outlook at life.  The new website design I am implementing for Brentjorgenson.com is almost live, need a few more downloads and other things to put on there before ic an upload it and feel 100% better about this site than the last.  Adding more content you will see the cannons and poket monsters that I redesigned a little bit.  that's it for now sorry to keep you all hangin by a thread but you know what you know and everybody seems to get by knowing that. 

Also uploaded video to youtube.  check it out. 


Just a short update b ecause i haven't done one in a while.  i am preparing for my move to california.  With that comes the new responsibilities and challenges that lie ahead of me in my path i call life.  I am going to self motivate myself the best way i know how.  I found out i am not leaving the people i have been helping survive these tough economic times behind in a bad situation either so My leash is about to be cut and I am going to take the world by storm. 

I feel it coming, You'll feel the Wrath of Brent!

in all honesty lately i've been busy doing one of the following:
1. Reformatting Computer/Reinstalling Software
2. hooking up A/V Equipment for friends with new stuff
3. organizing files on computer
4. making new content as well as new website design that i like a little more than my older one that is still currently up at http://www.brentjorgenson.com

More updates coming soon! I promise!

Well not another big update today, just showing off of my pokemon/sackman.  first let's p ost Indiana Sacks and his progress, i still have yet to put other maps on here (and get the normal to work i used the wrong settings). 

 

Now introducing my hour of boredom last night, in the form of Magneton.  this electric pokemon is by far one of my favorite (design wise). 

 

and this is the most recent, you can kind of see the progression, still have details to add, want the most detailed magneton pokemon ever for some reason.  after, i'm thinking of making the other 2 evolutionary forms, in the first screenshot you can see that there is part of the magnamite form off to the right. 

there is detail in the eye, but it is hard to see here.  For higher rez images please visit my Imageshack account at http://profile.imageshack.us/user/Gephoria/

Well I have been meaning to update this blog in hopes of attracting more visitors (I really don't know the first thing about attracting visitors to blogs especially in the 3D community). Today i Update! in celebration i am going to drink a liter of vodka and go party and probably get laid tonight. In other news, I am becoming increasingly addicted to GameArtisans.org and their forums full of help and 3d "ness."

This is Indiana Sacks, for the (extremely late entry) in the game artisans mini challenges, this looked like fun, just did a diffuse for him so far normal, spec, glow etc, to come in a future update.


The cannon update, I updated the texture on the base ( still might change it more).

Updated the textures on the wheels (leaving it i am satisfied)

Still working out what to do for the cannon barrel and what color the hooks will end up being. After I get the cannon situated and happy with itself I am toying with the idea of modeling a pirate ship around the cannons.

Updates on other things:


About this blog

I'm the only Me in the world

My photo
Male
Lakeville, MN
Bachelors of Science in Game Design and Development
BrentJorgenson.com
Gephoria @ Deviantart

If you like! Then you may vote!

Add to Technorati Favorites Video Games Blogs
Top Blogs Video Games
TopOfBlogs Blog Directory by Blog Flux


 Subscribe in a reader
View Brent Jorgenson's profile on LinkedIn

Search This Blog